Posted June 05, 2017
The Engineer's Update ability (the last tier Rigging ability) is way too difficult to charge.
My team consists of a Void Psyker Manipulator, a Force Psyker Sentinel, a Smuggler Gunslinger and an Engineer Rigger. From level 10 when I got the ability to level 25, running mostly Hard and Extreme missions (on normal game difficulty), I was able to trigger Update a total of two times - both both battles against multiple summoners.
The rest just dies usually a full turn before I have spent enough Jigawatz to trigger it.
Now I could equip my Rigger with a faster weapon dealing way less damage, or I could skip the turns of my other characters until I can cast Update. But this runs counter to every single other class' ability (I played the game through twice with a huge variety of classes) which benefits from playing efficiently.
My recommendation is to keep the tracker for Update mission-based, and not combat-based, and set it to 10/12/14/16/18 and 20 Jigawatz generated.
As it stands right now, it is very much useless - not for the ability itself, but from the way it is charged. I expect it to trigger once at the last boss battle, at least.
My team consists of a Void Psyker Manipulator, a Force Psyker Sentinel, a Smuggler Gunslinger and an Engineer Rigger. From level 10 when I got the ability to level 25, running mostly Hard and Extreme missions (on normal game difficulty), I was able to trigger Update a total of two times - both both battles against multiple summoners.
The rest just dies usually a full turn before I have spent enough Jigawatz to trigger it.
Now I could equip my Rigger with a faster weapon dealing way less damage, or I could skip the turns of my other characters until I can cast Update. But this runs counter to every single other class' ability (I played the game through twice with a huge variety of classes) which benefits from playing efficiently.
My recommendation is to keep the tracker for Update mission-based, and not combat-based, and set it to 10/12/14/16/18 and 20 Jigawatz generated.
As it stands right now, it is very much useless - not for the ability itself, but from the way it is charged. I expect it to trigger once at the last boss battle, at least.