An' lo, I hath arrived as prophecy foretold so verily I shalt helpeth thee doth on thy quest!
I've recently gotten a big Star Wars & Star Trek binge lately so I decided to install this game. I knew it worked out of the box but it ran too fast. And I had the issue of Nvidia Profile Inspector just automatically shutting down when trying to boot it up. I tried removing it and favor DGVoodoo2 but the game wouldn't recognize it. So checking a guide, I learned I needed to put DGV into SData folder. That was one success.
I still needed to limit my FPS somehow I googled for Nvidia Profile Inspector, the latest version.
The latest version did not work, it'd just have some weird error and crash, so I downloaded 2.4.0.4.
That one worked!
So now the game ran in.. I don't know, it still ran too fast. It was playable, except for space stages like Asteroid Chase. Only through pure grit NES determination was I able to pass that stage. And don't get me started on being randomly yeeted out the cliffsides on Gall Spaceport. I'd just be moseying on along, turn around, and suddenly fling myself out the cliffside like if I was Neo from Matrix doing his pirouette move from the second movie. It was driving me nuts.
It refused to let me limit the FPS any further.
So after a good night's sleep, I remembered like the post above me said: Vertical Sync. And that worked.
At first I set it up for 1/4 refresh rate, and that worked wonders. Then I set it up for 1/3 refresh rate, and still just as good. I attached an image of my Nvidia Profile setup, the options that matter, for you all.
In case you didn't know, Shadows of the Empire on N64 runs in like 20-25 FPS.
30 FPS would be the high spectrum on that.
For examples if you're having trouble visualizing it, here's two videos:
https://www.youtube.com/watch?v=YOir-vTPQlo — N64
https://www.youtube.com/watch?v=aObfAyzTVx0 — PC ( Too fast )
Of course now that I write this.. I realize that on my version, I don't have any crosshair in space... Ugh, always it's something.. Nothing is ever easy.