Posted July 03, 2020
Okay, I am enjoying the game but I have run across a major issue with the Logistics/Industry work queues.
I am noticing that no work can be done even though there should be work available to be done.
Example. I can instruct an assembler to build Infrablocks but it will build 1 block and then wait several seconds for an unknown reason to show that more work is available. Is there some reason for this behavior? It seems like it is a bug. I also notice that none of the priorities work out as expected when you set them. I can set high priority on the Assembler and it still not get a worker faster or assign work any faster either.
I also notice that a person far away will be selected to perform a task when there is one nearby with the needed skill instead. I am noticing that in almost all cases the Schedules and Queues are selecting less than inefficient task queues. I have tried adjusting individual priorities and it does nothing to fix the problem. Even if I reduce them all to only having 1 job, they will just dawdle about until the industry machines finally announce that they have jobs for someone.
Everything seems to be centered around the fact that the machines take a long time to notice that there is work to be done and to assign actual work.
Am I doing something wrong?
I am noticing that no work can be done even though there should be work available to be done.
Example. I can instruct an assembler to build Infrablocks but it will build 1 block and then wait several seconds for an unknown reason to show that more work is available. Is there some reason for this behavior? It seems like it is a bug. I also notice that none of the priorities work out as expected when you set them. I can set high priority on the Assembler and it still not get a worker faster or assign work any faster either.
I also notice that a person far away will be selected to perform a task when there is one nearby with the needed skill instead. I am noticing that in almost all cases the Schedules and Queues are selecting less than inefficient task queues. I have tried adjusting individual priorities and it does nothing to fix the problem. Even if I reduce them all to only having 1 job, they will just dawdle about until the industry machines finally announce that they have jobs for someone.
Everything seems to be centered around the fact that the machines take a long time to notice that there is work to be done and to assign actual work.
Am I doing something wrong?