Standalone installer updated:
the_rock_3904 ⇒ the_glasshouse_1.0_5063.
THE GLASSHOUSE UPDATE (January 28, 2021) *************************Paid Content Overview*************************
Feature Overview Farming • Growable produce including: potatoes, wheat, apples
--- New export and usable as ingredients for inmate meals
• New ‘outdoor rooms’: Fruit Orchard, Farming Field, Vegetable Allotment
• Plant growth life cycle, irrigation, and composting
• New Shed Object - which will store farming related items such as seeds
--- Also required for basic irrigation
• New Prison Labour type
• New staff member: Farm Worker
• New room: Pantry
--- Allows you to use your own produce in your prison kitchen
• Automatic Farming Items
---: Auto Scythe
--- Auto Harvester
--- Auto Gatherer (basic and advanced)
• New reputations
---: Green Thumb
--- Foodie
• 4 new grants
• 4 new policies
Contraband • Narcotic Production
--- Fields can be utilised by prisoners to secretly grow contraband herbs
--- Fields becoming potential Gang Turf
--- Herbs can be gathered and become Drug contraband
• Booze Production
--- Kitchen ingredients and prison grown fruit etc. can be gathered by inmates and fermented/brewed
--- After several stages, Alcohol contraband is produced
• New reputations:
--- Dealer
--- Supplier
Green Energy • New Green Power Sources
--- Solar, Wind, and the solar/Wind Hybrid
--- New electrical items; Transformer and Batteries
• Selling electricity
--- New Power Export Meter object - which allows returning power to ‘the grid’, in exchange for profits
• New Educational Program
• New Green Power Grants
• Energy targets
Recreational Gardening • Includes a new room, a recreational/training program for inmates, and 5 new plant items: Rose Bush, SunFlower, Mixed Begonias, Heather bushes, and Hydrangea plants
• Inmates will be able to tend plants within the new Flower Garden room
• Flowers improve the prison's aesthetics and help calm prisoners tending to them
Item Overview • New walls
--- Bottle Wall
--- White Picket Fence
--- Reclaimed Wood Wall
--- Hay Bale Wall
--- Wooden Fence
--- Garden Walls
--- Barn Door
--- White Picket Gate
--- Double Door/Staff Door/Visitor Door
• New objects
--- Garden gnome
--- Light (Solar)
--- Topiary Bush
--- Pink Flamingo
--- Hay Bale
--- Serving Table (small)
--- Tray Dispenser
--- Food Tray Pack(s)
--- Wall Light (Solar)
--- Topiary Bush (Ball)
--- Topiary Bush (Warden)
--- Topiary Bush (Swan)
--- Topiary Bush (Deer)
--- Topiary Bush (Dog)
--- Topiary Bush (Cat)
--- Topiary Bush (Rex)
--- Wall Planter
--- Flower Planter (watering can)
--- Flower Planter (wellies)
--- Flower Planter (wheelbarrow)
• New flooring types
--- Reclaimed Brick
--- Field Grass
--- Reclaimed Rubber
• New Quick Room
--- Flower Garden
• New premade maps
--- The Work Fields
--- Green Power Plant
• New wardens
--- The Botanist
--- The Ecologist
*************************Free Update Overview*************************
All Platforms • New Recycling System
--- Includes new Recycling Bin object
• New Quick Rooms
--- Yard, Grove, and hedge maze
• 2 New dog types
--- Shepherd
--- Bowtie Bandit
• Community improvement: dump/demolish
• Community improvement: Objects Menu Sorting Methods
PC Only • Staff alerts
• Job Menu optimization
Consoles Only • Weather system
• 1 flooring type - flowery field
• Addition of the dog selection and all the previous dog skins
*************************Bugfixes and Improvements*************************
PC: • Clothes no longer get stuck inside of the washing machine causing an issue with dirty laundry.
• Ingredients should no longer be stacking up in the fridges and preventing the cooks from working.
• Workers no longer get stuck trying to build new structures.
• Delivery trucks and boats efficiency.
Console: • The prisoner intake does not match the actual intake.
https://forum.paradoxplaza.com/forum/threads/prison-architect-going-green-patch-notes.1453987/