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Have the no save files bug again as well. I think of all bugs, this is the biggest issue.

Edit: Again the saves are back now. Whats going on? This might be the first game i get a refund for. Give me locally stored saves so i dont run into this issue. I buy on GOG to get exactly that with my games, offline singleplayer fun when the internet is out or other issues.
Post edited August 15, 2018 by SarahAustin
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thbeja: On Mission "Turning the Tables" -> Release Omikron I am stuck on "enemy activity" in turn 10.
The bar doesn`t progress. Its appearing to be stuck when an enemy agent is re-enabling a camera. This is the case if I have vision on him (through tactical spotter) or if I don`t have vision on him.
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Trifler: I had a scout mission where it crashed while an enemy agent was reenabling the cameras.
So then the re-enabling of cameras appears bugged. Hope a DEV reads it or is aware of this already.
There is one untranslated (English) text in the Polish language version, namely in the tutorial concerning the world map
The perk Dancer doesn't improve the dodge cost stat displayed for the agent in the crew quarters (haven't tested it on a mission). Either a display bug or the perk is not working.
the ue4 iwte game has crash
please fix it
Not sure a bug, but using a controller and when i am on the investigation board, i cant arrange my files and hints at all...

It says A button is used to drag the files around the board, but i tried various way of pressing/using A (toogle, pushing long, holding it) and i can never move files.

Which means: going back to main menu to change back to mouse, reload game, arrange board, save again, return main menu, set UI to controller input, and load again

(feature request: mouse+kb / controller setting accessible ingame and not only on main menu=
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CFG_Hitch_: We are aware of a problem with early game Russian and Chinese localization. It seems like a number of work in progress texts accidentally got into the game. We apologize profusely and will solve this ASAP. The problem is present in only a handful of lines but they're unfortunately visible at the beginning of the game.
Well, while the story, cutscenes and dialog are rather fine on French localization, there are some very odd "google translate"ish oddities within the first few tactical and base management tutorial popups. Basically, i couldnt even figure out what was the intended meaning without setting the game back to english and replay the tutorial (and then it felt more clear)

Also, is it bug or intended to be able to change UI's language only from main menu and not within game ?

Thank a lot
Post edited August 15, 2018 by Djaron
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b4gleeson: I appear to have the same bug mentioned by Oniwan above - Civilian blocking a primary object (Computer terminal) after setting off the alarm. Civilian won't move and no way to complete the mission.
I had a similar issue. A workaround is to kill him with a Frag grenade. One of your guys should have it in his equipment inventory!
unable to buy new id for main char. no accept button...
I think it was mentioned before but sometimes the top part of the UI disappears so that you can't see time income or danger level but everything seems to work otherwise. So far it's always been resolved by saving and reloading the game.
I can choose every agent for a mission, no matter where they are at the moment.
They are beamed to the mission and need no flighttime. After the mission they are beamed back.
I can also select agents that are hospitalized and after they fought the misson (1000km away) they are back in the hospital ;-)
Dont think this works as planed...
AI sometimes gets stuck on Cell HQ assaults, happened to me after the agents went into search but before alarm got raised, it just wouldn't progress their turn. Frag outside to trigger the alarm fixed it, but reloads and game restarts didn't.
As mentioned before, I get a strange bug where the UI seems to lock me out of interaction which leads to an ALT+F4 exit of the game, this also deletes the save file as I play on Ironman.
I've had a few instaces of fatal errors on certain missions which results in them needing to be relaunched from the overworld map; The Stockholm mission in particular seems prone to it, and once a mission encounters a fatal error even loading previous turns seems to result in problems.
I have been experiencing seemingly random fatal error crashes on the morgue story mission. The first happened when my infiltrator disposed of a body and the second one on the following turn when moving said infiltrator to takedown another one. Is there a txt with a log we can send for you guys to look it up?
On a sidenote, it may be a thing on just my side but this game really seems to heat up my gpu as the fans are quite loud when running it in relation to other games.
Post edited August 16, 2018 by joaomlo2
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joaomlo2: I have been experiencing seemingly random fatal error crashes on the morgue story mission. The first happened when my infiltrator disposed of a body and the second one on the following turn when moving said infiltrator to takedown another one. Is there a txt with a log we can send for you guys to look it up?
On a sidenote, it may be a thing on just my side but this game really seems to heat up my gpu as the fans are quite loud when running it in relation to other games.
Not sure if this will help you or not, but just in case, I found that it crashes one turn after you dispose of Aguirre's body. When I left it there, it didn't crash and I completed the mission successfully.