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Alexim: Good, who knows what exactly "customize their Software Developer kit" means, there were other cases in which it wasn't possible to implement the achievements because the Galaxy SDK wasn't compatible with the game software.
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mk47at: Pathway seems (I haven't bought it) to be written in Java and the Galaxy stuff is native code (either C or C++). Accessing native code from Java is not straightforward and can cause many problems.
yes ( coughs) JAVA ( coughs again) and another 'fine' development language ( coughs) : Python ( coughs again)

Anyway those 'languages' are real 'gems' (+_+) i do believe we should be informed exactly what they used:

game developed: Unity + verions, Python + more info, java + more info, this way it is easier to avoid games, like i said i am open to many sort of games except : 3d/FPP and other eye and ear destroying games, thats why i wanted to try the game and bought it.

If we have this extra information lots of sad faces and most of needles refunds can be avoided ....if this was bought on Steam i had asked a refund.

So excuse me for not having faith the gamedevs will solve the problem i have , afterall i haven found any similar case yet so i am the odd one out again, many gamers have the same problems, i havent seen anyone who had one similar to minee ... so i will be even more carefull buying games anywhere ...................... i should be playing this game now instead of checking the forums for a solution, and i am here to BUY games not to refund.
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gamesfreak64: (…) and another 'fine' development language ( coughs) : Python ( coughs again) (…)
I resent that. I enjoy writing programs in Python – I use it to automate repetitive stuff all the time. Although it clearly isn't suitable for everything, you can speed things up a lot by implementing routines in C++.

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gamesfreak64: (…) If we have this extra information lots of sad faces and most of needles refunds can be avoided ....if this was bought on Steam i had asked a refund. (…)
Definitely. Sometimes such information can be found on Wikipedia, but often it is hard to find out anything without buying the game.
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gamesfreak64: (…) and another 'fine' development language ( coughs) : Python ( coughs again) (…)
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mk47at: I resent that. I enjoy writing programs in Python – I use it to automate repetitive stuff all the time. Although it clearly isn't suitable for everything, you can speed things up a lot by implementing routines in C++.

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gamesfreak64: (…) If we have this extra information lots of sad faces and most of needles refunds can be avoided ....if this was bought on Steam i had asked a refund. (…)
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mk47at: Definitely. Sometimes such information can be found on Wikipedia, but often it is hard to find out anything without buying the game.
i like writing simple things in visual studio , doesnt mean its an excellent tool/ language to develop/write in, i prefer the old vb6 pro but that is no longer properly working , the plus was it created simple and small exe files whereas visual studio loves tons of lines of code, i mean i added a simple form, added a few buttons and the editor shows dozens of vbcode, vb5x and v6 idnt had that, they were quite easy to understand.

Anyway not every improvement is really an improvemment imo the visual studio ( any version) feels bloated, too much code , but i have to put up with it cause the good old ptrgramming tools became obsolete, and i am to dumb to learn c+ or any variation, thats why i have to stick things similar to the good old Visualbasic.
Post edited April 18, 2019 by gamesfreak64
Would you mind telling me why you think achievements, I think you mean those in Galaxy, are important to you?
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hollunder: Would you mind telling me why you think achievements, I think you mean those in Galaxy, are important to you?
I haven't got a clue why so many gamers just love to have achievements
i couldn't care less about achievements , you buy a game because of the game not because of achievements, only to show off or show gamers who's 'the boss' ? :D

It is rather funny to see so many users at Steam begging for achievements : "No achievements .... NO buy " they reply or something smilar, it is very entertaining to read all those replies , i just love to read them and have a good laugh.

Anyway maybe Steam has tons of young gamers, which explains why the majority have a need for those 'marvellous' achievements :D
All i want is a good game that does NOT fry my hardware, thats why i always try to avoid Unity games , some are good, some are bad because the games abuse the CPU, and 90% of the devs, dont even know the games abuse the CPU, a few do and fix the problem , which is usally a matter of FPS, 30- 40 FPS is enough for a 'casual' game
max 60 FPS should work aswell, but many set it to 'unlimited' .

One of my alltime favorite games is the small Fortix ( steam) : https://store.steampowered.com/app/45400/Fortix/

0.99 Euro
a demo is available
Post edited April 18, 2019 by gamesfreak64
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hollunder: Would you mind telling me why you think achievements, I think you mean those in Galaxy, are important to you?
Because the rarity (percentage) of the different achievements among all players are only shown in Galaxy, not in game.
Are achievements still missing?
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TheGreatDustpan: Are achievements still missing?
The Galaxy achievements are still missing today
The developer also doesn't seem to care anymore.
Post edited July 16, 2020 by Valdasaar