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PatTheMav: Just a quick heads-up: I'm on Win8.1 and if the game crashes shortly before loading is done, switch the executable's "Compatibility-Mode" to Win98/Me or Windows 8 (for me only the former works, but some people got it running setting it to the latter as well).

Also don't go overboard with the resolution - I got an Intel i7 4790 and 1080p is sub-30 FPS ;)
You don't have a graphics card? Just because it's an old game doesn't mean intel's integrated graphics will run rings around it.
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PatTheMav: Also don't go overboard with the resolution - I got an Intel i7 4790 and 1080p is sub-30 FPS ;)
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micktiegs_8: You don't have a graphics card? Just because it's an old game doesn't mean intel's integrated graphics will run rings around it.
Outcast's graphics are rendered by the CPU - your GPU (integrated or not) won't make much of a difference to performance.

EDIT: Yeah, running 1920x1080 is pretty intensive - I get 25 - 50 fps in the starting area (depending on where I'm looking). The first in-engine cutscene ran worse than gameplay (so far).

For some reason the white flash from using the gaamsav makes the game run at 1 - 5 fps until it disappears, and causes the screen to go black a few times - this happens even with the resolution turned down to 1280x720 (which otherwise runs pretty well). Anyone else experiencing this?

EDIT2: Turns out the black screens were my display drivers crashing... ouch.

Turns out both issues with saving can be avoided by running in (or switching to) windowed mode.
Post edited December 19, 2014 by DreadMoth
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micktiegs_8: You don't have a graphics card? Just because it's an old game doesn't mean intel's integrated graphics will run rings around it.
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DreadMoth: Outcast's graphics are rendered by the CPU - your GPU (integrated or not) won't make much of a difference to performance.
sorry, forgot to bring my 'supposed to know everything' brain with me.
Why is this update not announced on the GoG frontpage? It's just as significant as any new release.