Posted October 11, 2010
Hi,
I've seen the posts mentioning that this was successfully slowed by the install when people asked about the issue, but it still seems at least a minor problem to me, albeit not rendering the game unplayable so far. For instance, basic yet easily noticeable points - talans clearly walking too fast, sound out of sync, and especially apparent during the early sneak test, with it being unbeatable due to Jan close to spinning without a pause. Haven't engaged in combat yet, but have tried CPU grabber, with little discernible effect.
Anything more to be done for it, or just accept that a little too much speed is normal now? Using Windows XP. Had to turn off sound acceleration and also have 640x480 patch installed, which possibly slowed it a touch more, although display occasionally goes black.
I've seen the posts mentioning that this was successfully slowed by the install when people asked about the issue, but it still seems at least a minor problem to me, albeit not rendering the game unplayable so far. For instance, basic yet easily noticeable points - talans clearly walking too fast, sound out of sync, and especially apparent during the early sneak test, with it being unbeatable due to Jan close to spinning without a pause. Haven't engaged in combat yet, but have tried CPU grabber, with little discernible effect.
Anything more to be done for it, or just accept that a little too much speed is normal now? Using Windows XP. Had to turn off sound acceleration and also have 640x480 patch installed, which possibly slowed it a touch more, although display occasionally goes black.
Post edited October 11, 2010 by scotchedpommes
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