Posted August 11, 2016
NostalgicGamer: If you're in NZ, then 5am would be about right as it is supposed to be 2-3am on Saturday morning (13th) in the eastern states of Australia. I can only imagine what with no pre-load and with the amount of people wanting to download the game at the same time once released, coupled with how slow and shit Australia's broadband is just how long it will take to download 6Gb.
A pre-load option would be nice with the executable patched in at the time of simultaneous world-wide release.
So far even Steam doesn't have a pre-load available. A pre-load option would be nice with the executable patched in at the time of simultaneous world-wide release.
ShakyrNvar: Countdown timer on the front page for me will end at 3am Saturday 13th (GMT +10).
That's what, 5pm GMT on Friday 12th?
jedi5002: Correct. So it releases 6pm British Summer Time (GMT+1). That's what, 5pm GMT on Friday 12th?
jedi5002: Easy. Don't include the executable in the preload download, and release the exe at launch as a small patch. That's what they did for the Witcher 3, if I remember correctly.
There are two possibilities. They are unable to offer a preload (as you said), or they are unwilling to offer a preload.
Witcher 3 was ~25GB, No Man's Sky is supposedly around 6GB (On a stream I watched, the PSN download was 4.2GB). It was probably seen as not worth the effort to offer a preload.
Post edited August 11, 2016 by Luned