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Is there a place to start thats better. Main campaign first before the dlc?
I'm very new to gaming but I'm reallt liking the older RPG games and these look good.
Thanks
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smuggly: Is there a place to start thats better. Main campaign first before the dlc?
I'm very new to gaming but I'm reallt liking the older RPG games and these look good.
Thanks
If you haven't played them before, then I would start both games with the main campaign.
They start with tutorials to ease you into it.
Thanks I will.
NWN2: Storm of Zehir allows you to make your own party (of 4 characters) similar to IWD and BG
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gnarbrag: NWN2: Storm of Zehir allows you to make your own party (of 4 characters) similar to IWD and BG
This is more sandbox than story. It's my least favorite of all the original campaigns or expansions.

I had a hard time dragging through the tedium to complete it, where I played everything else multiple times.

I would not recommend it as a start, or at all really.

I would echo the recommendation of the first reply. Start with the original campaigns.

I would say start with NWN 1, so do the kind of lame Prelude/tutorial. This OC is considered fairly weak, but it gets dumped on a bit overmuch. It's mainly the Prelude/Ch1 that are weakest, Ch2/Ch3 are not bad at all.
Post edited February 01, 2018 by PeterScott
While the official campaign for NWN can fall flat in many areas, I would recommend every new player to at least complete its prologue chapter. Almost every other campaign and module is going to assume you know what you're doing, but the NWN prologue is almost entirely a hand-holding tutorial which introduces most of the main game-play elements.

Once you complete the prologue, feel free to continue on with the rest of the campaign. But if you find yourself asking "why is this game so highly rated?"... just keep in mind it's NOT because of the official campaign.

(Edit: and as said above, the OC isn't as terrible as many make it out to be. If the game was just the OC then I'd agree it would be pretty weak. But NWN was never intended to be just one canned adventure. It's main selling feature was supposed to be the toolset and all the user-made adventures that would come from it. Bioware's official campaign was intended to be a starting point to show off what the toolset can do, and to at least provide players with one good-sized adventure to begin with while more user content is being built. In that regard, it does its job nicely.)
Post edited February 01, 2018 by Ryan333