Posted May 13, 2019
I was unpleasantly surprised when freaking Tumu (poison, blademaster) managed to outperform Taki (super agility) in combat. I finally got both killed while summoning champions, but seriously. Taki just couldn't handle anything that mattered.
The real fun is going to be sieging Ariel, who has a whole pile of Stag Beetles, when I'm limited to mostly lizards, a few gnolls, and some nomads. The nomads are busy giving making infrastructure while the lizards and gnolls are working on making dudes to go to war.
Most colors have spells that should be able to fix the problem (planeshift, water walk, flight, chaos channels, wraith form), but a given setup isn't guaranteed to receive those spells. If nothing else, just look for mage heroes to add to casting skill while garrisoning your tower. Or Jaer.
malachi151: Must have had bad luck against the Pikemen. The Flame Breath should have done some damage to them. But yeah, Dragon turtles are really not good. Given that what it takes to produce them, they really aren't worth it. And, of course, Javaliners are the better way to deal with Piekmen, but of course that's not always what's on hand.
Elite lizard units have a good pile of hp, given the racial bonus and the elite bonus, but yeah. Turtles just don't have a high enough attack value when they are a single figure unit, even with the fire breath. They only get the +1 to hit at Elite, so their limited attack is also rather inaccurate. The real fun is going to be sieging Ariel, who has a whole pile of Stag Beetles, when I'm limited to mostly lizards, a few gnolls, and some nomads. The nomads are busy giving making infrastructure while the lizards and gnolls are working on making dudes to go to war.
malachi151: Another thing I found really annoying about Lizardmen is that they can't build boats. This may seen like a non-issue, ... By this point I had gotten some heroes, but I had no way to get them off the island.
I was about to comment that any other race you find would be able to build boats, and lizards don't need them. But I hadn't considered that bit about the heroes. Yeah, that could be a problem. Most colors have spells that should be able to fix the problem (planeshift, water walk, flight, chaos channels, wraith form), but a given setup isn't guaranteed to receive those spells. If nothing else, just look for mage heroes to add to casting skill while garrisoning your tower. Or Jaer.