Posted December 09, 2022
legraf: Thanks for sharing the report - this is interesting to hear, but I'm afraid nothing will keep me from hating Klackons. Seeing nothing but them I think I'd tear my hair out. Not rational, obviously.
I'd noticed their love of taxes (with a Klackon capital city of course), yet as you show, that's really only a help if you raze everything else. Instead of the usual strategy of razing all the Klackons!
After the first few games where I chose my side randomly, I eventually just started re-rolling if it came up "Klackon". Something about them rubs me the wrong way - the chitin, I suppose. Scratchy!
I like having 3-4 Klackon cities in my empire because beetles are that good, but I hate seeing AI wizards with a Klackon capital or a continent that "mained Klackon" for neutral cities because either one means the bugs are going to be all over the place. Their infrastructure is mostly terrible except for Production and the unrest is also annoyingly high, so they don't do nearly as well if they aren't your capital. I'd noticed their love of taxes (with a Klackon capital city of course), yet as you show, that's really only a help if you raze everything else. Instead of the usual strategy of razing all the Klackons!
After the first few games where I chose my side randomly, I eventually just started re-rolling if it came up "Klackon". Something about them rubs me the wrong way - the chitin, I suppose. Scratchy!
This was a one-off fun run though, just to see how it would work out. It works just fine if you can get going (I wasn't harassed very much at all in the early game, and several early halberds helped clear nearby areas), if there aren't too many enemies that heavily target Resistance (definitely the Klackon weak stat), and if you don't mind having very low magic. By building my wizard around the race, I did have fun. The game ended with Klackons being the only kind of city around, and all of them mine! Mwa ha ha ha ha! Only 39038209582 more turns to research and cast the Spell of Mastery!
They can also struggle with water, being limited to Triemes. The Production bonus does a lot to help offset this, but you're going to need a dozen or so boats to move large numbers of beetles to the next land mass.
Post edited December 09, 2022 by Bookwyrm627