Baggins: I honestly never had any issues with everything turned on with zeckensecks and the lighting affects some atmospheric lighting around candles, and maybe some particle effects as well on certain spells, it actually makes things look a bit more dynamic. I actually recommend using it, if you can.
THe only thing that made a hit to my framerates was if I tried to use the resolution doubling.
I simply can't get dgV2, either 2.31, 2.3, or 2.2, to open an in-game screen in KQ8. I've got it opening the initial main menu and options/loading screens, and I've got it configuring Glide, finally, at least in the options screen--it runs the two loading screens--and then, bam, I go to a black screen & can hear the game sound track running in the background. The game is running--it just refuses to open a screen! It's exactly as if the game is trying to open a screen at the wrong horizontal or vertical frequency for my monitor and so the gpu is losing sync. That used to happen frequently back in the day of the ubiquitous CRT...and the fix was easy--just change the refresh rates. In this case, though, as a user I cannot alter what dgV2 is setting in the way of Hz/kHz--the vertical could be fine at 60Hz, and the horizontal skewed to some kHz frequency beyond my monitor. That's the way it
behaves, but as to whether or not that's actually what's happening, only Dege could answer that one...;) It could just as well be some kind of bug his code generates in Win8. May never know, unfortunately. I do know that my efforts to get it to run have been heroic...;) But, enough is enough. I'm done with dgV2 for now.
As for Zeckensack's wrapper, we've the opposite situation, evidently. I can turn on dynamic lighting but it kills the framerate; but as far as running the game at 1600x1200--that's a piece of cake...;) Unless I turn on dynamic lighting. Heh...;) I'm just pleased to get the game running--and at such a high resolution, no less! I haven't done 1600x1200 in Glide since my ancient V3 and V5.5k days!
It sure seems as if since Zeck's runs so well in Kq8 it should also run Lol2....ah, well, more mysteries to work out...eventually. Thanks for all the info!