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Just a few questions about the versions of the King's Quest series being released on GOG:
1) Does KQIV include the AGI or SCI version (or both)?
2) Does KQV include the EGA or VGA version (or both)?
3) Is KQV 'talkie'?
4) Does KQVI include the CD or disk version (or both)?
There are substantive differences between each of these versions & their complete inclusion would more accurately reflect our nostalgic gameplay experiences and would positively affect purchase preferences (at least, it will affect mine). :)
Post edited February 23, 2010 by JDV72
From the screen shots it looks like the crappy DOS ports and not the windows "talkie versions" No buy from me unless they confirm otherwise, i guess i'll be forever stuck installing win98 in a virtual PC to play the real versions of these games :(
They will be the "talkie" versions I'm sure also both Windows and DOS versions came with voices, I should know I have the entire collection. I'm sure GOG will release them talking...
Have you seen the trailer for GOG's King's Quest Collection? They talk.There is a patch in the internet (I'll see if I can come up with the address later) for the games that came with the "7 million sold" King's Quest Collection. I'm running them, also Laura Bow games, in Windows Vista 64 bit.
The answer would be:they all are "talkie" and DOS versions(not officially confirmed but I'm damn sure).
Post edited February 23, 2010 by Wealin
Hello
Please check our trailer (on game card ) and everything should become clear :)
Also
KQ 5 and 6 are 'talkie' and DOS versions.
If my memories are correct KQ5 is VGA and KQ4 is SCI (But here I am not sure - I was testing it long time ago... Still I was using mouse and hear some cool sounds so I think it was SCI)
Post edited February 23, 2010 by Skreczi
The CD version of KQ6 came with both Windows and DOS interpreters, but voice is not the question here. The Windows version has the high rez dialog images and the DOS does not. The problem with the more desirable Win version is that it is only 16-bit, so no go on 64-Windows without the likes of Virtual PC. For 16-bit Windows XP users it takes some manipulation to get it to run and then only with the choice of no ingame movies of the cursor bug. It will install and run on 32-bit Vista/Win7, but they couldn't make a release that will only be supported by a few of their customers.
BTW, I am the author of the patch for the VU collection. The Steam release was just the same VU collection, only setup to be installed int the Steam folder. The Steam users have used the same patch to fix the myriad problems with that release.
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Skreczi: Hello
Please check our trailer (on game card ) and everything should become clear :)
Also
KQ 5 and 6 are 'talkie' and DOS versions.
If my memories are correct KQ5 is VGA and KQ4 is SCI (But here I am not sure - I was testing it long time ago... Still I was using mouse and hear some cool sounds so I think it was SCI)

KQ5 is VGA, through there was a 16-color release (not EGA), too. KQ4 was released in both AGI and SCI versions. It is the very first SCI game. Sierra made the AGI version concurrently with the SCI version for customers that did not have a powerful enough PC to run the SCI version. It is fairly rare and was never included with any of the collections.
Post edited February 23, 2010 by Collector
How silly of me not to check the trailer!
After viewing, my questions have been changed to:
1) Will the AGI version of IV be included?
2) Will the EGA version of V be included?
3) *answered* V is Definitely talkie.
4) Will the disk version of VI be included?
Post edited February 23, 2010 by JDV72
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JDV72: 1) Will the AGI version of IV be included?

I would highly doubt it. As I said, the AGI version is very rare and has nothing to offer over the SCI version.
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JDV72: 2) Will the EGA version of V be included?

There is no EGA version, just a 16 color VGA. Again I would highly doubt it.
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JDV72: 4) Will the disk version of VI be included?

Again, not much reason to have the floppy version of 6 (at least as a download). It is essentially the same as the DOS CD, but without voices. If you can find a boxed copy of the floppy version, it is worth it, just for the "Guide to the Green Isles" booklet. Later releases of the game came with cheaper versions of this booklet. It is what is required to solve the copy protection part of the game, "The Cliffs of Logic".
By the way, VI was authored by Jane Jensen, of Gabriel Knight fame, and it shows. It is the deepest of the series, narrative wise and puzzle wise.
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Collector: I would highly doubt it. As I said, the AGI version is very rare and has nothing to offer over the SCI version.

One thing of substance that might be missed is the Easter Egg involving teleporting into a room full of Sierra employees. For some reason, it was only included in the AGI.
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Collector: There is no EGA version, just a 16 color VGA. Again I would highly doubt it.

It is true that VGA releases were able to render their graphics in EGA-friendly 16 colors. However, there were true-EGA releases of early SCI1 games. They are (like KQIV AGI) rather rare.
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http://home.comcast.net/~ervind/kq5screens.html[quote_7[/url]]
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Collector: Again, not much reason to have the floppy version of 6 (at least as a download). It is essentially the same as the DOS CD, but without voices.

Aside from the aesthetic differences caused by the graphical change, the two versions had significantly different intro movies.
Post edited February 23, 2010 by JDV72
Yeah, the Easter Egg in the AGI version would be nice to have. True that the opening movie was somewhat different. The voice acting in the floppy version was no where as good as Robby Benson's.
All of that aside, none of the new releases are like what I would would do. I think that sometimes the people in charge of the decisions for newer releases of the classics don't take into consideration that many of their potential customers aren't just kids looking for cheap games. They have been familiar with them for a long time and want complete series. One of the biggest flaws with the VU collections was the omission of the AGI games, assuming that no one would want the older graphics if they had the remakes. Wrong. I really wish that they would consult with people who know the games before releasing them. At least GOG seems to do better.
So, why arent the first games included? Were they considered to be too old?
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JDV72: 1) Will the AGI version of IV be included?
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Collector: I would highly doubt it. As I said, the AGI version is very rare and has nothing to offer over the SCI version.
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JDV72: 2) Will the EGA version of V be included?

There is no EGA version, just a 16 color VGA. Again I would highly doubt it.
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JDV72: 4) Will the disk version of VI be included?

Again, not much reason to have the floppy version of 6 (at least as a download). It is essentially the same as the DOS CD, but without voices. If you can find a boxed copy of the floppy version, it is worth it, just for the "Guide to the Green Isles" booklet. Later releases of the game came with cheaper versions of this booklet. It is what is required to solve the copy protection part of the game, "The Cliffs of Logic".
By the way, VI was authored by Jane Jensen, of Gabriel Knight fame, and it shows. It is the deepest of the series, narrative wise and puzzle wise.

Yes, i suppose this release will include the clues in that booklet as a download, since they are needed to complete the game.
Post edited February 23, 2010 by drmlessgames
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drmlessgames: So, why arent the first games included? Were they considered to be too old?

Perhaps there were legal reasons. Don't forget that Steam is still selling the VU collection. I suspect that the reason that they did not include 7 was that the VU collection only included an older version of 7 that only had the Windows version. That would mean that 64-bit Windows could not be supported and that it has the game stopping firecracker speed bug. My 2006 (VU) collection patch upgrades KQ7 from version 1.4 to version 2.00b, which has a DOS interpreter that allows it to be played in DOSBox. This means that 64-bit Windows users can play and the speed bug is not even evident.
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drmlessgames: Yes, i suppose this release will include the clues in that booklet as a download, since they are needed to complete the game.

Probably a PDF of one of the manuals. Since there are only the three games I'm not sure what would make the most sense, three PDFs of the manuals for each game or a PDF of the King's Quest Collection Series that was already converted to PDF for the VU collection. Either way you will have what you need for the copy protection. KQ4 has the manual look up question to start the game and 6 has the Logic Cliffs that require information to solve. Only the floppy version of KQ5 had copy protection. That was removed from the game for the CD version.
I can't tell if this was made clear or not, but will KQ5 be available *without* voice acting? Because I bought the King's Quest Collection and it was pretty much unplayable with that awful narrator (and there didn't seem to be a way to turn it off or even see text instead).
If I can play KQ5 with a text-only option, this will be a buy for me; I'd love to give that game a run-through again.
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pulsemeat: I can't tell if this was made clear or not, but will KQ5 be available *without* voice acting? Because I bought the King's Quest Collection and it was pretty much unplayable with that awful narrator (and there didn't seem to be a way to turn it off or even see text instead).
If I can play KQ5 with a text-only option, this will be a buy for me; I'd love to give that game a run-through again.
To get subtitles instead of voice, you would need to get the floppy version. There are no subtitles in the CD version. It is voice only. I was forgetting about this. That would be an argument for the inclusion of both versions.
Just trying to help,but I did this edit just in case.
Post edited February 24, 2010 by Wealin
My patch is just that - a patch. I have no installer for the 2006 VU collections. I did write those installers for the first two collections, but the patch for the 2006 collection just fixes all of the problems with the VU 2006 release after they have already been installed. It will add KQ1AGI to the collection, if you already have the game files and copy them to same folder as the patcher before you run it.
However, this thread is about the upcoming KQ4-6 GOG release and the KQ games in general.