Posted July 22, 2021
high rated
Changelog until Update 1.0.2 (added 21 July 2021)
Galaxy updated (21 July 2021)
Offline Installer updated (22 July 2021)
Galaxy updated (21 July 2021)
Offline Installer updated (22 July 2021)
Patch 1.0.1 - notes
In patch 1.0.1, the following things have been adressed:
- Fixed a crash when trying to access the LabTable
- Fixed missing menu buttons on 4K resolutions
- Fix unlocking the Helicopter after Tutorial
- Fix minimap alignment on 2560x resolutions
- Fix starting position of music upon loading game
- Improved tutorial scroll bounds
+++ In patch 1.0.1, the following things have been adressed:
- Fixed a crash when trying to access the LabTable
- Fixed missing menu buttons on 4K resolutions
- Fix unlocking the Helicopter after Tutorial
- Fix minimap alignment on 2560x resolutions
- Fix starting position of music upon loading game
- Improved tutorial scroll bounds
Patch 1.0.1 - encore
- Fixed a bug where the game would crash when you try to update a barricade
+++ - Fixed a bug where the game would crash when you try to update a barricade
Small Update for Build 1.0.1
- Tutorial now has its own button in the StartMenu instead of being triggered by a pop up upon start
- Implemented several Tutorial safeguards, so that the user cannot stray from the designated path
- Reduced the incoming dreamer wave upon starting heli launch preparations
- Increased spear damage for 10 to 15
- Internal bugfixes
+++ - Tutorial now has its own button in the StartMenu instead of being triggered by a pop up upon start
- Implemented several Tutorial safeguards, so that the user cannot stray from the designated path
- Reduced the incoming dreamer wave upon starting heli launch preparations
- Increased spear damage for 10 to 15
- Internal bugfixes
Patch (version 1.0.2) has been released - July 22nd 2021 The patch is tackling savegame stability and addresses some bugs and problems that were reported by you! Adventurers, We just released a patch for Highrisers, in which we address some bugs, reported by the players, as well some introduced some small additions and tweaks to the game. Please keep reporting possible bugs and issues, as well as giving us suggestions and ideas how to improve the game!
Added
- Missing weapon recipe ingredients were added.
- Alternative way to earn Aluminum through Jes, by sifting through scrap metal introduced.
- Added more building type variants
Tweaked
- Increased Save game Stability!
- You don't lose your inventory or skill progress on level transition anymore.
- Higher levels of the barricade now have their correct HP values.
- Adjusted skill requirements for various recipes.
- Prevented situations where the assist-interaction could cause trouble.
- Assist can no longer be given or requested from unconscious characters, and an existing assist automatically ends once one of the two becomes unconscious.
Fixed
- A bug was fixed where the number of Dreamers were doubled after each load.
- A bug was fixed where the state of unconscious characters was not properly restored after loading.
- A bug was fixed where the game would crash when loading a game, where a barricade construct was in a certain state upon saving.
- Fixed a bug where shaders were not properly enabled.
- Fixed a bug where the clock would freeze, and daytime progression would halt.
- Fixed a bug where cardboard boxes could no longer be interacted with after a save game was loaded.
- Fixed a crash that occurred when the game was saved and characters were still sitting inside the helicopter.
We hope that you will like these changes!
Sources: Steam: Patch 1.0.1 | Patch 1.0.1 - encore | Small Update for Build 1.0.1 | Patch 1.0.2 = GOG changelogAdded
- Missing weapon recipe ingredients were added.
- Alternative way to earn Aluminum through Jes, by sifting through scrap metal introduced.
- Added more building type variants
Tweaked
- Increased Save game Stability!
- You don't lose your inventory or skill progress on level transition anymore.
- Higher levels of the barricade now have their correct HP values.
- Adjusted skill requirements for various recipes.
- Prevented situations where the assist-interaction could cause trouble.
- Assist can no longer be given or requested from unconscious characters, and an existing assist automatically ends once one of the two becomes unconscious.
Fixed
- A bug was fixed where the number of Dreamers were doubled after each load.
- A bug was fixed where the state of unconscious characters was not properly restored after loading.
- A bug was fixed where the game would crash when loading a game, where a barricade construct was in a certain state upon saving.
- Fixed a bug where shaders were not properly enabled.
- Fixed a bug where the clock would freeze, and daytime progression would halt.
- Fixed a bug where cardboard boxes could no longer be interacted with after a save game was loaded.
- Fixed a crash that occurred when the game was saved and characters were still sitting inside the helicopter.
We hope that you will like these changes!