Posted June 23, 2019
Greetings
I recently restarted playing Grim Dawn for a while... I was using 1.0.0.9 version (yes, old one, i took a long break with the game)
I play with controller (because sadly, i physically cannot really play H&S / ARPG games with KB+M anymore since a handful of years now) and up to 1.0.0.9 GD was maybe the only one (with torchlight 2 using a third party dedicated tool) that had decent controller support... Sometimes a bit tedious and clunky, sometimes i would get some help of my mouse, but overall it worked (i play rather casual simple builds that dont require many powers)
Decided to update it but i wanted first to catch up with all the gazillions patchnotes that came with all the updates i missed before deciding to update.
Now i did,and while i noticed there was a rather big overhaul of the UI regarding the use of a controller, like the back button brings now all character, map, skill screens and such; the skill allocation to quickslots changed (the little wheely thing)...
I usually put auras/toogle activation skills on quickslot 7+, so even if, in 1.0.0.9, it was a bit tedious to activate all possible 4 slots there, it was usually for skills that i dont use in the heat of battle, and onlly constant-activated skills that you only launch at start (or when ressurecting at town) and in a safe zone.
So far i was used to the Right Stick push and then emulate mouse pointer and click to all 4
Now in 1.1.3.0 the right stick button doesnt trigger "free mouse pointer emulation" anymore and there is no such "key binding setting" in the options.
So, question is: how do i activate quickslots 7+ with a controller on GD 1.1.3.0 (using a Xbox360 device here)
Thank you a lot in advance for the help
I recently restarted playing Grim Dawn for a while... I was using 1.0.0.9 version (yes, old one, i took a long break with the game)
I play with controller (because sadly, i physically cannot really play H&S / ARPG games with KB+M anymore since a handful of years now) and up to 1.0.0.9 GD was maybe the only one (with torchlight 2 using a third party dedicated tool) that had decent controller support... Sometimes a bit tedious and clunky, sometimes i would get some help of my mouse, but overall it worked (i play rather casual simple builds that dont require many powers)
Decided to update it but i wanted first to catch up with all the gazillions patchnotes that came with all the updates i missed before deciding to update.
Now i did,and while i noticed there was a rather big overhaul of the UI regarding the use of a controller, like the back button brings now all character, map, skill screens and such; the skill allocation to quickslots changed (the little wheely thing)...
I usually put auras/toogle activation skills on quickslot 7+, so even if, in 1.0.0.9, it was a bit tedious to activate all possible 4 slots there, it was usually for skills that i dont use in the heat of battle, and onlly constant-activated skills that you only launch at start (or when ressurecting at town) and in a safe zone.
So far i was used to the Right Stick push and then emulate mouse pointer and click to all 4
Now in 1.1.3.0 the right stick button doesnt trigger "free mouse pointer emulation" anymore and there is no such "key binding setting" in the options.
So, question is: how do i activate quickslots 7+ with a controller on GD 1.1.3.0 (using a Xbox360 device here)
Thank you a lot in advance for the help
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