tinyE: Is there any way to disable the music, or just turn it down, in the CD version?
DeMignon: By CD version, do you mean an actual game CD or the standard GOG version (which also includes an optional Floppy version)?
The GOG versions are configured by ini-files (e.g. Gobliiins1.ini for Gobliiins 1).
Inside you'll find an entry
music_volume=192. Setting this to "0" will mute the music, but will also strip a lot of ambient sounds and narration. The game comes with one big mp3 file (
Track1.mp3) containing all music and interwoven ambient sounds (like birds' twitter) and narrations. Just play the file to hear yourself. I haven't tested it, but muting music might mute the whole mp3 content (maybe even the narrations). If you've got a lot of time you can convert the mp3 to wave (e.g. with
VLC player), find and mute all music parts (e.g. with
) and encode it to mp3 again (e.g. with [url=http://lame.sourceforge.net/]lame), but I'm not sure if it's worth the effort.
Sorry for being vague.
I figured out last night if I removed the sound track it also got rid of the ambient. I'll try the volume thing and thank you, but given the nature of the game I may just leave it as is. Most games the first thing I do is turn off the music because I can't concentrate in a shootout or a stealth area with trumpets blasting (commandos 2 anyone!) but this is so laid back and non rigid I think I'll be okay. Still, thank you for the INI tip.