tinyE: Is there any way to disable the music, or just turn it down, in the CD version?
DeMignon: By CD version, do you mean an actual game CD or the standard GOG version (which also includes an optional Floppy version)?
The GOG versions are configured by ini-files (e.g. Gobliiins1.ini for Gobliiins 1).
Inside you'll find an entry
music_volume=192. Setting this to "0" will mute the music, but will also strip a lot of ambient sounds and narration. The game comes with one big mp3 file (
Track1.mp3) containing all music and interwoven ambient sounds (like birds' twitter) and narrations. Just play the file to hear yourself. I haven't tested it, but muting music might mute the whole mp3 content (maybe even the narrations). If you've got a lot of time you can convert the mp3 to wave (e.g. with
VLC player), find and mute all music parts (e.g. with
audacity) and encode it to mp3 again (e.g. with
lame), but I'm not sure if it's worth the effort.
Sorry for being vague.
I figured out last night if I removed the sound track it also got rid of the ambient. I'll try the volume thing and thank you, but given the nature of the game I may just leave it as is. Most games the first thing I do is turn off the music because I can't concentrate in a shootout or a stealth area with trumpets blasting (commandos 2 anyone!) but this is so laid back and non rigid I think I'll be okay. Still, thank you for the INI tip.