Posted March 27, 2019
high rated
Changelog for Patch 8.33 (added 22 March 2019)
Fixed:
* Using the Dpad when rebinding a button (in the Controls menu) messes up the UI.
* Rebinding gamepad sticks messes up the controls.
* Footnotes sometimes appear as a single vertical line.
* The credits scroll stops before reaching the end.
* Can’t return to the main menu when the credits have stopped.
* The Green Flame intro is skipped if you do a Start New Game after you already watched the intro once during your gaming session.
* Lines in the quest tasks feedback UI sometimes overlap.
* Rare cases where markers for a completed quest remain on the map.
* Rare cases where Tilo acts as though he’s under attack by spiders even though they’re all dead.
* Geometry holes.
* Dead spiders sometimes make a noise and play their dead animation even though they’re already dead.
* The save-while-you’re-hiding UI remains visible on screen if you do a Start New Game while Tilo is hiding in your current playing session.
* Arachnophobia achievement is not granted after killing all spiders.
* Section visibility issue near the starting cell in the jail.
Changed:
* Torches' flickering has been greatly reduced as to not be so distracting.
* Performance has been improved after Tilo's kidnapped to the Far Tower.
* Debug options menu renamed to “Misc”.
Fixed:
* Using the Dpad when rebinding a button (in the Controls menu) messes up the UI.
* Rebinding gamepad sticks messes up the controls.
* Footnotes sometimes appear as a single vertical line.
* The credits scroll stops before reaching the end.
* Can’t return to the main menu when the credits have stopped.
* The Green Flame intro is skipped if you do a Start New Game after you already watched the intro once during your gaming session.
* Lines in the quest tasks feedback UI sometimes overlap.
* Rare cases where markers for a completed quest remain on the map.
* Rare cases where Tilo acts as though he’s under attack by spiders even though they’re all dead.
* Geometry holes.
* Dead spiders sometimes make a noise and play their dead animation even though they’re already dead.
* The save-while-you’re-hiding UI remains visible on screen if you do a Start New Game while Tilo is hiding in your current playing session.
* Arachnophobia achievement is not granted after killing all spiders.
* Section visibility issue near the starting cell in the jail.
Changed:
* Torches' flickering has been greatly reduced as to not be so distracting.
* Performance has been improved after Tilo's kidnapped to the Far Tower.
* Debug options menu renamed to “Misc”.