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MarkoH01: I know what he wanted to say but who says that Galaxy is able to track time in case they were only launched by the original launcher? I understand why it's possible for manually added games but in case of third party platform games Galaxy technically can only remember when the launcher has been started and when it is closed. Since - at least at the moment - Galaxy is not closing said launcher after quitting the game the amount of time the launcher has been started and closed does not have to equal the amount of playtime for a specific game.
Hm, I guess one way would be to implement it individually for each integration. Most launchers provide information if a game is played right now and what game it is and the integration would need to forward those informations to gog for proper playtime tracking.

But maybe GOG should add a standard way of doing this the basic .exe way into the API for some integrations that don't use a launcher and are just a bunch of .exe (or .bat) files, just like Humble Bundle or emulators.
Is there any way to create my own bookmark group like are the Platforms and OS/Consoles? I would like to see my Xbox 360 games here as well and want to add it but to collect under one tab/bookmark.

Is it possible with the new feature?
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Post edited September 17, 2019 by dreynreh
This update is really really good! Love the search options. I would like one feature in the search, on all games list, being able to search games by developer name (and publisher too I guess) would be nice. I guess that is sort of a variant of being able to search by tags, except pulling the information from those game information pages.
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chandra: Now in GOG GALAXY 2.0

Global search
Find games, friends, or metadata with the new search button (or Ctrl+F/CMD+F). Quick actions like launching games or starting a chat are also available from Global Search.

Manual game adding
Games found with Global Search can be marked as owned, and then linked to an executable for launching and game time tracking.

Downloads view
Manage your active, queued, and completed downloads from a new section that appears in the sidebar automatically (for GOG.COM games only).

Grid and list views customization
New columns are available in the library list view. Reorder and toggle columns in the list view, customize additional info shown in the grid view, or sort and group with new options.

Those features were inspired also by your requests – thank you for the feedback, it helps us make the app better.
We'll also start sending out more invites, so stay tuned! :)
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dreynreh: Is there any way to create my own bookmark group like are the Platforms and OS/Consoles? I would like to see my Xbox 360 games here as well and want to add it but to collect under one tab/bookmark.

Is it possible with the new feature?
yeah, you can. it's a bit of a roundabout way. when you're on 'all games' make a new tag, then filter by that tag on the middle of the screen search area. then from here you can click on the bookmark button next to the back/forward arrow and your tag filter will be added to the category menu on the side there.
Post edited September 17, 2019 by derailedition
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Riku55: Sooo, manually added games can track time now but not those that use an integration for a platform that doesn't track time itself?
If yes, I hope that subject to change soon. I mean, I could technically add those games (at least PC games) manually and get the feature instead of using the integration.
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MarkoH01: Third party platform games technically are not launched by Galaxy - Galaxy just launches their launcher which launches the game. That's probably the reason why those don't track time (if it's not a feature from the third party platform). Don't know if it is even possible to track playtime if the game is not started directly through Galaxy.
It is certainly possible, Gameplay Time Tracker does it with surprising accuracy and it doesn't even take any part in launching the games, it merely sits in the background listening for games to start up. Discord also knows when you are playing a game.
Post edited September 17, 2019 by Fireprufe15
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dreynreh: Is there any way to create my own bookmark group like are the Platforms and OS/Consoles? I would like to see my Xbox 360 games here as well and want to add it but to collect under one tab/bookmark.

Is it possible with the new feature?
You can set a bookmark for every filtered group you've chosen. This way you even can just filter all games with whatever argument you want (even specific titles, tags or whatever), click the bookmark icon and it will be added to your list ready to be renamed.
game time tracking works from your system os not the platform so games that don't normally track time will show a time played once you bring them into Galaxy 2

where you will see minor sync issues is having the same game installed \ played on two or more computers because each one is tracked locally
I added an old game manually - Space Rangers, but galaxy fails to properly launch it.
The problem is that I'm on Win 10 and the game only works in compatibility mode (Widows 98/Me) + it runs as admin by default. And GOG Galaxy seems to fail launching it in compatibility mode, and as admin.
Tried launching galaxy itself as admin, but nothing changed.
Is there a way around this?
Post edited September 19, 2019 by ZumZoom07
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ZumZoom07: I added an old game manually - Space Rangers, but galaxy fails to properly launch it.
The problem is that I'm on Win 10 and the game only works in compatibility mode (Widows 98/Me) + it runs as admin by default. And GOG Galaxy seems to fail launching it in compatibility mode, and as admin.
Tried launching galaxy itself as admin, but nothing changed.
Is there a way around this?
gog uses the exe you tell it to so;
1. you picked the wrong exe [not a icon that points to the exe] or
2 right click the exe and set it to always run as admin
Attachments:
icon.jpg (19 Kb)
admin.jpg (102 Kb)
Post edited September 20, 2019 by ussnorway
Can we expect, sometime down the road, to be able to launch Steam games without having Galaxy 2.0 launch the Steam client?

Is there sufficient API functionality / dll integration / whatever it is, that could allow this thing to work?

In the current state of Galaxy, needing to launch the Steam client every time I play a Steam game, it's literally more convenient for me to just add all my non-Steam games to Steam and use Steam as my single client.
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Curryhax: Can we expect, sometime down the road, to be able to launch Steam games without having Galaxy 2.0 launch the Steam client?

Is there sufficient API functionality / dll integration / whatever it is, that could allow this thing to work?

In the current state of Galaxy, needing to launch the Steam client every time I play a Steam game, it's literally more convenient for me to just add all my non-Steam games to Steam and use Steam as my single client.
Of course it won't be possible, nor should it be advised if it were. It's not the point for CDProject to get all the issues related to install/launch steam games. :P

You could add the executable if the game is drm free but if the game requires Steam to run then nothing much can be done, and certainly not by GOG.

I guess you are better off only using Steam as a client in your case.
Post edited September 20, 2019 by Zoidberg
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Curryhax: Is there sufficient API functionality / dll integration / whatever it is, that could allow this thing to work?
yes if CDProject buys Steam they can rip out all the spyware from Steams platform
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Curryhax: Can we expect, sometime down the road, to be able to launch Steam games without having Galaxy 2.0 launch the Steam client?

Is there sufficient API functionality / dll integration / whatever it is, that could allow this thing to work?

In the current state of Galaxy, needing to launch the Steam client every time I play a Steam game, it's literally more convenient for me to just add all my non-Steam games to Steam and use Steam as my single client.
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Zoidberg: Of course it won't be possible, nor should it be advised if it were. It's not the point for CDProject to get all the issues related to install/launch steam games. :P

You could add the executable if the game is drm free but if the game requires Steam to run then nothing much can be done, and certainly not by GOG.

I guess you are better off only using Steam as a client in your case.
Indeed, I feel like I will be sticking to just Steam because all my UPlay games are bought on Steam anyway, I don't use Origin and Epic and can just add my GOG games as non-Steam in the Steam client.
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Curryhax: Can we expect, sometime down the road, to be able to launch Steam games without having Galaxy 2.0 launch the Steam client?

Is there sufficient API functionality / dll integration / whatever it is, that could allow this thing to work?

In the current state of Galaxy, needing to launch the Steam client every time I play a Steam game, it's literally more convenient for me to just add all my non-Steam games to Steam and use Steam as my single client.
So you're asking for GoG to break Steam's DRM? Even if they were able to make it transparent somehow so that you weren't inconvenienced by witnessing Steam launch first, a Steam game would still need to be launched by Steam in the background.
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ZumZoom07: I added an old game manually - Space Rangers, but galaxy fails to properly launch it.
The problem is that I'm on Win 10 and the game only works in compatibility mode (Widows 98/Me) + it runs as admin by default. And GOG Galaxy seems to fail launching it in compatibility mode, and as admin.
Tried launching galaxy itself as admin, but nothing changed.
Is there a way around this?
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ussnorway: gog uses the exe you tell it to so;
1. you picked the wrong exe [not a icon that points to the exe] or
2 right click the exe and set it to always run as admin
It already was set to run as admin. But it helped when I set it to apply those parameters to all users.
Post edited September 24, 2019 by ZumZoom07
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Curryhax: Can we expect, sometime down the road, to be able to launch Steam games without having Galaxy 2.0 launch the Steam client?

Is there sufficient API functionality / dll integration / whatever it is, that could allow this thing to work?

In the current state of Galaxy, needing to launch the Steam client every time I play a Steam game, it's literally more convenient for me to just add all my non-Steam games to Steam and use Steam as my single client.
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dreadgazebo: So you're asking for GoG to break Steam's DRM? Even if they were able to make it transparent somehow so that you weren't inconvenienced by witnessing Steam launch first, a Steam game would still need to be launched by Steam in the background.
I don't think he's asking that. It reads like he wants to know if eventually Galaxy will be able to launch DRM games silently with the necessary DRM services (Steamworks, etc.) running in the background but without launching the actual client itself.

From a technical standpoint that should be possible but not without cooperation from the respective platforms.