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When playing farcry 3 I had to use uplay. The problem I had with it was that the game always failed to connect to the ubisoft servers. Everytime I opened the menu in farycry 3, the game was 'connecting to servers' and I had to wait for 5 seconds. It happend EVERYTIME I opened the game menu. Even when I started the game in offline mode.
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anomaly: NWN2 is one of my near ragequit games. Near the end, you are in a room somewhere after a major battle (sorry, it's been ages since I played this) and you can't recover health or mana without potions I think.

I do recall enjoying NWN 1 more than NWN 2 as well, so I was really just playing to say I did at the time.
Oh well, I have myself only been able to watch the pre-end-battle build up on YouTube because of the bugginess of NWN2 - imagine playing through almost the whole campaign to disocover "immortal" bone spiders - yup, bone spiders - at the final maze!

Not being able to proceed to the end battle due to bugs should probably count as "nope" but...

.. still, the character writing in this game is so great that I love NWN2 nonetheless - besides Bishop, Sand is a character I would love to come back in any game really!
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s23021536: Oh boy yeah, deathclaws were terrifying in Fallout 1. Remember that I got a combat shotgun especially for that first encounter, and I still only barely killed it.
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Huinehtar: deathclaw
Speaking of Fallout, every time I see Wanamingos, I go "Nope!"
Post edited April 26, 2014 by MetalPixel
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Huinehtar: deathclaw
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MetalPixel: Speaking of Fallout, every time I see Wanamingos, I go "Nope!"
Wanamingos were the worst (tough as nails), but these buggers http://fallout.wikia.com/wiki/Centaur_%28Fallout%29 were the most gross and constituted a bigger 'nope' for me :P
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s23021536: ...
I disliked Fallout 3 at first because it wasn't so hard, I thought it should have more described how surviving could be very difficult. Indeed Fallout 1&2 made the PC evolving in the S-W USA Wasteland where dead cities are as desert as the Death Valley. But I was a bit naive then, hoping that Bethesda would catch this intense atmosphere and I anticipated how a almost-full urban desert could be made.
I don't hate Fallout 3 afterall, it wasn't a real hard surviving game, but more a wandering game, and a decent one by the way.

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MetalPixel: ...
Oh little-xenomorphish Wanamingos!

I hated more Floaters than Centaurs, because they move more quickly ;-)

Speaking of Deathclaws, I remember the first time I met the sentient deathclaw in Fallout 2, I almost shot him on sight!
Post edited April 26, 2014 by Huinehtar
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liquidsnakehpks: ya nowadays its really hard to find such games with deep story moments, i was hoping for a neverwinter nights 3 to combines the story of both 1 and 2 but sigh....mmo
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anomaly: NWN2 is one of my near ragequit games. Near the end, you are in a room somewhere after a major battle (sorry, it's been ages since I played this) and you can't recover health or mana without potions I think. I don't know how far you have to fight through to get beyond that issue, but I went into that scenario underprepared and would have had to back track a long time befor I could have reattempted it in a better state. It killed the game for me really.

I do recall enjoying NWN 1 more than NWN 2 as well, so I was really just playing to say I did at the time.
I've had two ragequits with NwN 2.

When first got the game and started a campaign, the camera mode and the way companion AI and companion control was set up annnoyed me so much i couldn't play more than 30 minutes of it before ragequitting.

The second time was a few years later when i decided to try play the campaign again. Got pretty far in the original campaign up to a point where i encountered a bug with the waypoint in the ruins of Ember and couldn't get further. Didn't feel like having to go through the entire campaign again with a new character, so i quit.

I have beat the game by now though, but was a bumpy ride with quite a few problems. :) In my last playthrough i only encountered one game breaking bug that luckily was fixable by triggering the final boss spawn in the Crossroad keep with the debug mode.
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liquidsnakehpks: ya nowadays its really hard to find such games with deep story moments, i was hoping for a neverwinter nights 3 to combines the story of both 1 and 2 but sigh....mmo
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TStael: Ah well, in the age of KickStarter funded PlaneScape Torment sequels, who can tell if NWN3 shall not come to pass?

But then also be prepared that there might be quite a few of us who demand Bishop to be brought back as romance proper! ;-) Bishop was, as such, mind you, not a "nope" but rather "yes indeedy" point for NWN2 - very well written characters overall!
Bishop and Neeshka both. I was rather sad to find out Neeshka wasn't a romanceable character in the game. Qara too. (for my pyromaniac priest of Kossuth at least. ;) )
My gaming "nope" moment is the second I figure out that I cannot use the mouse to interface with each and every aspect of the game necessary to play, and/or save it.

It was fine in the beginning, before mice were used/available, but a major step backward after.

I am conditioned to a smoke, beer, sandwich, food, phone, etc in the other hand, and I'm not breaking tradition over a shitty ui.
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FoxySage: Bishop and Neeshka both. I was rather sad to find out Neeshka wasn't a romanceable character in the game. Qara too. (for my pyromaniac priest of Kossuth at least. ;) )
Hum, I always prefer playing female lead char where possible, but... simply in view of Elaine's stalker-oriented, self-righteous style, yuuup - I can understand Neeshka being preferable to some, or even many. :-D And well, as I could only side but with Sand in the fire vs underhanded dry cool conflict, I can also see the point about Qara in reverse.

I did find Casavir very bland indeed compared with Bishop - so seems that NWN2 has the rare achievement of choosing the least interesting characters for romance option, outdoing them by teaser romance sort of thing - besides, of course, having legendary level of bugginess!!

Camera angle meanwhile was not that bad to my mind in NWN2.

Drakensang first volume might have been a pretty enjoyable non-mainstream title, except for the really, really appalling camera mode. Another "nope" moment there, actually - did stop after a saturation point due to this camera angle business, pity that actually.
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FoxySage: Bishop and Neeshka both. I was rather sad to find out Neeshka wasn't a romanceable character in the game. Qara too. (for my pyromaniac priest of Kossuth at least. ;) )
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TStael: Hum, I always prefer playing female lead char where possible, but... simply in view of Elaine's stalker-oriented, self-righteous style, yuuup - I can understand Neeshka being preferable to some, or even many. :-D And well, as I could only side but with Sand in the fire vs underhanded dry cool conflict, I can also see the point about Qara in reverse.

I did find Casavir very bland indeed compared with Bishop - so seems that NWN2 has the rare achievement of choosing the least interesting characters for romance option, outdoing them by teaser romance sort of thing - besides, of course, having legendary level of bugginess!!

Camera angle meanwhile was not that bad to my mind in NWN2.

Drakensang first volume might have been a pretty enjoyable non-mainstream title, except for the really, really appalling camera mode. Another "nope" moment there, actually - did stop after a saturation point due to this camera angle business, pity that actually.
I generally play female characters in rpgs too, however i like to mix it up a bit sometimes just for the variation. And yup, i agree with you on Elaine and Casavir.

The camera mode annoyance part might have been slightly biased on my part because i was re-adjusting from years of gameplay in NwN 1 which have a much, much better camera mode, so i compared the two. But NwN 2's is still pretty bad in itself.
Post edited April 26, 2014 by FoxySage
XCOM: Enemy Unknown/Enemy Within with the Chrysalids mission in Canada(?). That was a giant nope moment.
Playing and/or attempting to launch Skyrim. Doing so makes me regret my decisions in life.