A third entry. This time, a quest with a difficult moral choice:
The search of the beast
You have been hired in a village to give chase to a dangerous beast, responsible for having mortally wounded one of the villagers, a fur trapper who was out hunting animals in a distant forest several days away. The man, who was found shortly before his death, crawling on the outskirts of the town, spoke in his delirium of a huge wolf.
The strangest part is that his injuries had been treated and bandaged carefully. In the place where it was found there is heavy human footprints. Clearly someone brought up here on his back and then left. Why? You decide to follow the trail.
After days of tracking the ground towards and through the woods, you finally arrives to the entrance of a small cave hidden deep in the mountain range that forms a natural boundary on the far side of the forest. You step inside cautiously, protected by your armor and with the sword clutched tightly in your hands. Inside is a sturdy man of weathered face with a stained bandage around his ribs and another one in his left ankle.
The man is startled, seeing your fierce expression and the blade pointed at him. Surprisingly, he dropped to the ground, his face buried in the dirt, sobbing, screaming that he hadn't want to do, that it was because of the curse. When you see the mark on his neck, a full moon shaped mark, you begin to suspect what happened. When he calms a bit, you get to hear his story.
The man was born with the curse of lycanthropy, which was activated at puberty, with the full moon mark appearing on his skin after the first transformation: human by day, wolf each night.
Since then he has lived alone in the isolated depths of the forest, away from any human settlement. But three days ago, when he returned to his human form at dawn, met with bloody hands and mouth, and wounds in his flank and ankle. The fur trapper was unconscious beside him, bleeding profusely. Healing the villager' injuries and his own as best he could, he carried the wounded man to the vicinity of the town to be found...
Now he removes his bandages and you actually see the ugly wounds in his ribs and ankle, already beginning to heal because of his strange curse. You ask him to guide you to the clearing where the encounter with the villager occurred. You find a closed foothold trap, with abundant blood and wolf hair in the bushes nearby, next to a bloody spear. The rest of the traces confirm the story.
Clearly, the villager, tempted by the value that would have the skin of a wolf so huge in the court of a local nobleman, attempted to hunt him. But when he approached the trapped animal, he missed the deathblow and the wolf, with the strength that gave him his curse, managed to extract the leg of the trap and launch into his tormentor..
So now you find yourself with a difficult dilemma. You know it is useless to force the man to leave the forest. When adapting the wolf form every night, atavistic instinct will force him to return to his lair.
You can let him live, knowing that this could occur again, leading to more deaths. You can kill him, knowing that you have finished with the danger that the werewolf represents (and collecting the substantial reward offered). Or you even can wash your hands and let the town council to decide his fate, whatever their choice.
What will you do?
Post edited September 14, 2012 by Thespian*