Well, I'll be voting with my wallet and stop buying from gog.com.
The reason I liked gog was because without regional pricing, it's prices were actually fair to me. Regional Pricing in every other online store has always meant I pay anywhere from 50% to 100% over the US price... and only because the Publisher says so and can get away with it.
For instance: games like Borderlands 2 GOTY edition is $40 US for US customers, yet I get charged $80 US - I have to pay double the US price, and for no reason as all as the 10% GST does not apply to digital goods... and even if it did, 10% does not add 100% to the price.
This is what "Regional Pricing" does... it allows Publishers to change the pricing to whatever they want, freely gouging some markets where they have been able to get away with it for years (ie Australia). Yes some markets do benefit from regional pricing, such as Russia, but that is due to these places being big gaming countries but too improvised to buy games at the 'normal' price... so as to make money from them Publishers drop the price. Generally speaking... Regional Pricing screw's anyone who's not living in America or Canada.
So yes, I'm sad to see GoG turning it's back on one of it's core principles and introducing regional pricing. Yes, while it's only for these 3 unknown AAA games it's bringing in so far, I'd almost guarantee you that publisher's have taken note that GoG is backing down from this... and they will be pressuring GoG to re-sign contracts and such to get regional pricing on other games. These 3 AAA games are just the start of the slipper slide down to most/all of GoG being just your a-typical regionally priced rippoff online store.
Edit - and for those who might want to say currency is an issue.. it's not. The Australian dollar has been floating between .7 - 1.1 US for the past few years. So even in worst case of .7 .. that still does not justify doubling the US price.
IE B2GOTY. $40 US converted to Au @ .7 -> $57 Au +10% GST = $63 Au.. convert back to US$ 1:1 ... $63 US. Which does not equate to $80 US we get charged. And yes, I know that's not how the whole thing is worked out. But still... currency difference & 10% GST does *not* equate to doubling the price.
Edit #2 - reading through the thread I see it gets mentioned that some possible cause of regional pricing is due to average income level's & differing ability to afford things. I've seen this bandied around as a reason Australia gets as badly price gouged as we are... unfairly and incorrectly as well. Here's a comparison:
US Average household income @ 2012: $71,274 US
(Source: U.S. Census, Current Population Survey, Annual Social and Economic Supplement, 2013)
(yes it's for 2012, but averages shouldn't have changed that drastically over ~1 year)
Australian average income: $72,800 Au
(source: Australian Bureau of Statistics, 2013)
So while there is some variance due to differing exchange rates, just based on straight income level's... Australian and US average incomes are not really all that far apart. So then we need to look at cost of living data.
Est average cost of living for US (2 parents, 2 children): $58,627 US
(Source: Economic Policy Institute 2013)
Est Average cost of living for Australia (2 parents & 2 children): $56,000
(source: figures taken from Australian Migration Gov dept)
So our cost's of living are close to similar - so can't be used as an excuse for higher cost's of goods.
So Australian's average income is similar to the US, our cost of living is similar to the US, our currency exchange rate is not terrible (averages .8-.9) and our 10% GST is not applied to digital purchases under ~$300. So apart from physical retailing nonsense (and this, plus publishers is why it happens), why do we pay 50-100+% for digital goods? The only 2 reason's: Publishers who up the price because they can (no Gov intervention & we're a small market compared to the US so they don't care), and because physical retailers still exist and publisher's are still bending over for them.
Post edited February 23, 2014 by Kamatsu