crazy_dave: I agree regional pricing *could* be the most fair solution for everyone (even better than GOG's one world price), but isn't for many, many countries ...
StingingVelvet: I always hear conflicting information on that front, so it's hard for me to have a real solid opinion. I know Australians who say the digital prices in Australia are insane and I know Australians who say the digital prices in Australia are insanely cheap compared to local wages and media pricing. So... conflicting information.
I would guess anywhere in the world where the US pricing is cheaper will say regional pricing is unfair, even if the particulars of their local currency, economy and average wages make the regional prices fair. It's something you can't really rely on internet complaining to form an opinion about. It could be just as equally true that Euro prices in Norway on Steam are absolutely insanely high compared to local market prices and wages. I literally don't know.
Overall though, as a concept, regional pricing is a good thing. Houses in Mexico should not cost the same as houses in San Francisco, and video games in Russia should not cost the same as video games in the United States. That's just common sense. The trick is to do regional pricing RIGHT.
It depends - there are quite a few countries for whom the regional price is fair, because the regional price was designed for that country's market. But because it is a regional price, a lot of other countries have to pay that same price despite having very different markets and aren't big enough for distributors to differentiate. So they get shafted. Then there is AU and NZ who pay high digital rates because of high physical rates - I've never actually heard the opposite, but maybe there are a few companies that try to be better?
zavlin: while its physically possible, im not sure that its legally possible, since you specifically bought games under a pretense that they were drm free.
tinyE: Yeah that was what I was thinking, and hoping. It would be bad enough to have the games you don't have ruined and beyond shitty to have the ones you do have ruined.
Well a lot of EULAs contain CMA cover-my-ass clauses that allow them to go what they want, but companies generally don't and won't because they don't necessarily want to test the clause in court unless they absolutely have to
Also after already releasing a DRM version of the game it is a little late to try to patch-in DRM since the person who already bought has the DRM-free version forever more :)