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Whiteblade999: If you don't want the game because it is infested with limited install then don't buy it and move on instead of posting in the thread to try and turn others off with what should be a simple warning for those who care.

For the record, I have not mentioned in any post that others should not buy the game.
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Vagabond: I think DRM haters are worse than DRM.

Agreed. After post 6,904 everyone gets it.
*smells a troll in here*
--rolls his perception
Post edited November 08, 2009 by Starkrun
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Crassmaster: After post 6,904 everyone gets it.
now let's bash DRM haters for a bit until we get on a new page and we'll have a clean start there
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Fenixp: now let's bash DRM haters for a bit until we get on a new page and we'll have a clean start there

I like your style.
....soooooo...has anyone already got Torchlight through their site (download)? I was wondering what's the experience like. Do you keep an installer, do you have to connect to net for validation afterwards (either 1 time, or permanent connection), etc. Anyone who already got the game care to share its experience? :)
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zM: ....soooooo...has anyone already got Torchlight through their site (download)? I was wondering what's the experience like. Do you keep an installer, do you have to connect to net for validation afterwards (either 1 time, or permanent connection), etc. Anyone who already got the game care to share its experience? :)

I got it from Runic. You download a installer, and after install it proceeds with online activation. Once activated, you don't need to be connected to play or anything like that. Pretty straightforward.
There were some activation and download speed issues on the launch day, but they've been fixed by now.
BTW, the game is definitely worth it. Anyone who liked the first Diablo, in terms of gameplay, will love Torchlight even more.
I made a Vanquisher named Panchira with a pet dog named Fundoshi.
This game rocks so much ! Most addicting game since Diablo 2, really.It scratches that same itch.Well worth those 15 euros.
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Vagabond: I think DRM haters are worse than DRM.

Agreed.
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bansama: I find it really rather sad that this thread, which is meant to be about a really kick-ass game has degraded into yet another endless DRM bitch.
*sigh*

Let's steer the thread out of DRM Hell and talk about loot and skill trees and mods. RIGHT. NOW.
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michaelleung: Can I read those articles? Where can I find them?
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anjohl: Dig around CBC.ca.

Any links perhaps?
Post edited October 31, 2009 by michaelleung
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michaelleung: Let's steer the thread out of DRM Hell and talk about loot and skill trees and mods. RIGHT. NOW.

You can download the skill respect mod which adds a potion to the general goods seller in town that will reset all skill points spent on quaff. If you're just trying out builds to see which skills are actually worth a damn you might like it.
A few of the Vanquishers abilities are either dead boring and/or dead useless. Poison daggers for example... what a yawn. I'm not a fan of the Alchemists early minions either, the golems are kind of cool, but it was a bit of a let down how much you have to invest in them just to make them even semi useful, they never pack much punch. That kind of leaves both early minion types as well as your pet, as meat shields, but with no 'summon provoke' ability they can end up being completely useless.
The Vanquisher's traps aren't subject to stupidly wandering away and pack a far heavier punch than the alchemists minions. The flachette cannon is godly and you've got traps for nearly all elements to cover monster weaknesses.
It wasn't until some of my kit started making my alchemist look like iron man and I got the fist beam to match that I really began enjoying playing him. Can't wait for my second tin man.
The barbarian guy (devastator?) is all early game fun, your different abilities come on soon and you're jumping, swinging and charging for all kinds of fun but the later stage abilities aren't all that interesting. He gets a really cheap frost shield ability that protects from physical and elemental damage (and looks god awful, a big white circle of light around you). The Alchemist only gets a physical shield ability and the Vanquisher gets nothing like that (other than the blocking ability they all get).
Seems like it needs more balancing. I can't see the depth there for an MMO yet.
Well, after playing this for quite a bit I can say its fun, but skills are mostly kinda uninteresting and you get way too much skill points to spend. Right now, Im waltzing trough the game with vanquisher on hard and its way easy - bow with 511 DPS might have something to do with that. Combining it with her explosive arrow (dunno how the skill is called) allowes me to instakill pretty much everything. Levels are comming too fast, as well as those... Reputation upgrades and game gets rather dull after a while.
I can see a lot of potential in it, but itll require a lot of fine tuning for it to be a match for any Diablo game, and, sadly, I think itll be completely blown out of the way when DIII comes out (if its even played then), since its basically a complete Diablo clone with almost nothing of its own to offer. Of course, there are lots of neat ideas and even more small things that make the game enjoyable and fan base may yet make mods thatll make the game much better.
Not too far in the game yet, but I'm having loads of fun so far.
I also want to note that if you play the demo, the characters you create with it will carry on to the full version if you decide to buy.
I just love it when a company just decides to make a fun polished game with loads of charm and throws innovation to the wind. Don't fix what isn't broken.