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No, we prefer to whine about games instead of playing them. :-)
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Zeewolf: No, we prefer to whine about games instead of playing them. :-)

[url=]http://www.gamesradar.com/f/the-top-7-stereotypical-gamers-we-hate/a-2008032410612871091/p-7[/url]
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Vagabond: Get the fuck over it people. It's a $20 fully moddable game. When I was interviewing them, they were incredibly nice and passionate about the game.
The game is good. Buy the game.

It doesn't matter if it is good. As I have told you numerous times this kind of thing that potentially break a game if put in wrong. Titan Quest was a great game (same genre actually so the comparison is even better) but the DRM implemented ultimately led to bad sales and the shut down of the studio.
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Vagabond: Get the fuck over it people. It's a $20 fully moddable game. When I was interviewing them, they were incredibly nice and passionate about the game.
The game is good. Buy the game.
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Whiteblade999: It doesn't matter if it is good. As I have told you numerous times this kind of thing that potentially break a game if put in wrong. Titan Quest was a great game (same genre actually so the comparison is even better) but the DRM implemented ultimately led to bad sales and the shut down of the studio.

No, no, you are to fall in lockstep with the "correct" view.
People may think DRM in a $20 game is fine. Some may think limited activations are acceptable because the person was nice to you. People may consider any difference of opinion about the lack of communication or the inclusion of DRM whining.
People are entitled to such personal views.
However, it does not change the fact that informing customers of what is going to be part of a game, is the not only the courteous thing to do, but the right thing to do, since many people do not want DRM.
The color palette is too bright! AAAaaaAAAaaaAAAaaa! I will photoshop some screenshots and make a petition telling them how *WE* want the game to look! :)
See here.
The only update is that they are releasing to Perfect World as well, they are partnered with Runic for distribution of the SP and MMO. On top of that there is a possibility of a serial key for the retail box but that's it. a serial cant expire and the number checking algorithm is built into the setup so no need ever to go online for anything AKA lifetime ownership of your game.
What more do you possibly need to know?
Post edited November 08, 2009 by Starkrun
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Starkrun: What more do you possibly need to know?

But what DRM will they have?
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Vagabond: Get the fuck over it people. It's a $20 fully moddable game. When I was interviewing them, they were incredibly nice and passionate about the game.
The game is good. Buy the game.
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Whiteblade999: It doesn't matter if it is good. As I have told you numerous times this kind of thing that potentially break a game if put in wrong. Titan Quest was a great game (same genre actually so the comparison is even better) but the DRM implemented ultimately led to bad sales and the shut down of the studio.

I am not getting into the rest of the argument(s) going on, but the statement about Titan Quest is spot on. I remember watching the dev trailers and the passion those guys had for their world , the story and all of the little touches that went into the game was amazing.
But with all of the triggers that went into the game, "pirates" stumbled all across them and slashed the reputation of the game before it ever really had a chance. Blame could be thrown all of the place, but in the end it lands back on the DRM implementation giving a false impression of the game's stability.
It should have landed on the pirates.
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Zeewolf: It should have landed on the pirates.

Should have, could have, etc., but in the end the one thing the devs could control was the game itself, not someone who is bound and determined to get the game for free.
I think it really sucks that things went down as they did, but I hope they learned a lesson from it.
Edit: Just to clarify, I'm not attacking your opinion, just stating that the devs need to take some responsibility for how things turned out. I remember reading their "pirate" blasting farewell post and thinking of how they missed that part.
Post edited October 15, 2009 by deoren
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Zeewolf: It should have landed on the pirates.

Every game is pirated. I am not saying it is right but you have to accept that fact and no matter how much a game is loaded with DRM the only thing it will do is create problem for the users and worst of all the people who put blood and sweat into making their works of art while people pirate them with ease. Iron lore basically sabotaged their own game that they full well knew would be pirated so it isn't the pirates fault, it is theirs.
Runic Games already came from a company that drove itself under by stupid mistakes (like choosing EA as a publisher and Roper) and would be disappointing to see this one drove under by DRM that breaks the game.
Oh, I'm buying the game either way but as a consumer I do have the right to complain if something makes my life needlessly hard but I digress.
Post edited October 15, 2009 by Whiteblade999
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Vagabond: Get the fuck over it people. It's a $20 fully moddable game. When I was interviewing them, they were incredibly nice and passionate about the game.
The game is good. Buy the game.

Whether the game is good, or more accurately whether it's enjoyable for an individual, is something we can each evaluate for ourselves seeing as a demo will be released. Also, while I'll take your word for it that the devs are very nice people and passionate about their game, neither of those things are particularly relevant to whether the game is worth the asking price. On the other hand, considering the potential issues inherent to various DRM schemes, what kind of DRM the game uses is quite relevant to whether it's worth the asking price.
One more reason not to buy the Steam version: It appears the editor wont be packaged with the Steam release. At least not yet... it may be added to both Runic's site and steam as a separate download 'at a later date'.
(So says Bebop, runic developer in the 'steam from day 1' thread at torchlightgame website)
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Vagabond: Get the fuck over it people. It's a $20 fully moddable game. When I was interviewing them, they were incredibly nice and passionate about the game.
The game is good. Buy the game.
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Whiteblade999: It doesn't matter if it is good. As I have told you numerous times this kind of thing that potentially break a game if put in wrong. Titan Quest was a great game (same genre actually so the comparison is even better) but the DRM implemented ultimately led to bad sales and the shut down of the studio.

that's totally wrong. They had the problem that it leaked on torrentsites and 94-98% of the games played where illegal copies.
That's what ruined them. They even had a site up for 2 weeks where it clearly said : thank you pirates for our demise.
"quote :
One, there are other costs to piracy than just lost sales. For example, with TQ, the game was pirated and released on the nets before it hit stores. A lot of people are talking about how it crashes right when you come out of the first cave. There was a security check there.
So, before the game even comes out, we’ve got people bad-mouthing it because their pirated copies crash, even though a legitimate copy won’t. How many people decided to pick up the pirated version because it had this reputation and they didn’t want to risk buying something that didn’t work? Talk about your self-fulfilling prophecy.
Let’s dig a little deeper there. So, if 90% of your audience is stealing your game, even if you got a little bit more, say 10% of that audience to change their ways and pony up, what’s the difference in income? Just about double.
If even a tiny fraction of the people who pirated the game had actually spent some god-damn money for their 40+ hours of entertainment, things could have been very different today. Some really good people made a seriously good game, and they might still be in business if piracy weren’t so rampant on the PC. That’s a fact."
They even had a site up for 2 weeks where it clearly said : thank you pirates for our demise.
I do hope they also thanked whichever moron decided it was a good idea to use such DRM tactics within their game. As they are just as responsible.