Posted January 15, 2013
For crying out loud, when you buy a video game, you buy a LICENCE TO PLAY.
Extract :
"What parts of the video game are copyrightable?
Generally speaking, the underlying code is protected as a literary work, and the artwork and sound are protected as an audiovisual work. While you don’t need to have the work (ie your video game) registered to covered by copyright law, there are advantages to registration (see our guide to copyright law), and you can seek registration at.."
Source : First google result searching "video game property law".
http://www.newmediarights.org/guide/legal/Video_Games_law_Copyright_Trademark_Intellectual_Property
"DRM-Free" or not, such are copyright laws since the very start of the video games industry, no shady terms of use anywhere to be found about their ownership by the customer.. Point is, the whole thing is copyrighted. Hell, yesterday I was taking a dump with a Wii game manual on my lap, it was stating I don't even own the box, paper and DVD material for Christ's sake, so much for its content..
This is beyond me, for one to feel and get entitled to other people's work and IP, and as if they care about who you are but your wallet, it's BUSINESS. All you can do is to like or not this one or that one work / communications policy and decide to become a regular customer / supporter of their business and fanbase, or not.
Truely, to be so concerned about trivial things like non-intrusive DRM over entertainment one doesn't even OWN as I am proving here, to the extent of it constituting a haunting, living obsession, some of you must REALLY have too much time on your hands, or fell for this business strategy and fallacy.. Most mature (adult) folks have others, REAL issues to handle, like surviving in this harsh world where individualism reigns supreme.. Low rep my post for taking offense, truth stands, all crude and nude.
Extract :
"What parts of the video game are copyrightable?
Generally speaking, the underlying code is protected as a literary work, and the artwork and sound are protected as an audiovisual work. While you don’t need to have the work (ie your video game) registered to covered by copyright law, there are advantages to registration (see our guide to copyright law), and you can seek registration at.."
Source : First google result searching "video game property law".
http://www.newmediarights.org/guide/legal/Video_Games_law_Copyright_Trademark_Intellectual_Property
"DRM-Free" or not, such are copyright laws since the very start of the video games industry, no shady terms of use anywhere to be found about their ownership by the customer.. Point is, the whole thing is copyrighted. Hell, yesterday I was taking a dump with a Wii game manual on my lap, it was stating I don't even own the box, paper and DVD material for Christ's sake, so much for its content..
This is beyond me, for one to feel and get entitled to other people's work and IP, and as if they care about who you are but your wallet, it's BUSINESS. All you can do is to like or not this one or that one work / communications policy and decide to become a regular customer / supporter of their business and fanbase, or not.
Truely, to be so concerned about trivial things like non-intrusive DRM over entertainment one doesn't even OWN as I am proving here, to the extent of it constituting a haunting, living obsession, some of you must REALLY have too much time on your hands, or fell for this business strategy and fallacy.. Most mature (adult) folks have others, REAL issues to handle, like surviving in this harsh world where individualism reigns supreme.. Low rep my post for taking offense, truth stands, all crude and nude.
Post edited September 08, 2014 by koima57