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15,504 ways to play!

Decisions, decisions, decisions. Once the holiday season gets closer, you have to decide what gifts to buy, what wrapping to use, which phone numbers to accidentally delete. There are many decisions to make as you get ready for the holidays, but one decision that we’re making easy for you is, “Should I buy anything from GOG.com’s Black Friday sale?” (The answer is “yes”, by the way. ;) Not only are we launching the sale early--in case you spend Friday in a turkey-induced coma--but we’re also giving you the power to pick your own promo!

In our Pick 5 & Pay $10 sale you pick 5 out of twenty fantastic indie games and pay $10 for them regardless of the game’s regular full price. That's $2 per game, for such titles like Torchlight, Resonance, Alan Wake's American Nightmare, Botanicula, Geneforge 1-5, Uplink, To the Moon, and many others. Seven of these games are both PC and Mac compatible, so everyone can enjoy!

The games are fantastic--and there are so many of them! That's why we started this sale early: to give you time to pick your dream-set of 5 games out of 15,504 possible combinations. You could look at this as another decision you have to make this year, but unlike trying to figure out who you should sit next to your slightly crazy uncle at Thanksgiving dinner, this one’s fun!

Black Friday marks the start of the “shopping season” for the holidays, so don’t forget to buy the gift of GOG for a gamer you love--or even just kind of like. You can’t spread much more holiday joy than this for just $10.
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TheEnigmaticT: I would say our gaming gems certainly call out great games from our catalog and encourage you to give them a try even if they may not be your thing. Because, for $3, why not?
I meant by how sometimes I go through the GOG catalog and find myself surprised by the games I find (for example, because they were on the site before I joined). Promos and sales are good, but there are some titles that I've never seen go on sale. A new user would either have to know exactly what they are looking for or delve into the ever growing catalog list. Again, I'm not sure what can be done to help improve the visibility of older games for new users (more random titles on the front page?).

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Trilarion: But others could take the opportunity of a PWYW slider to pay less, so GOG could end up with less money. As a fan of GOG you don't want that.

But paying more is really easy. Just buy the game multiple times and give the gift codes away. That way you can pay extra whatever amount you want and at the same time make a good deed for some poor chap. Much better solution IMHO.
Not if the base/sale price is set as the minimum that can be paid. I suppose gifting will have to do, but I wish I could buy several copies of the same game at once and get separate keys.

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mg1979: Yeah, but GOG didn't make those games, they're just selling them. You would really give 100$ for this? Some people are so in love with GOG that it could seem they actually made the games. GOG is not selling the car, is selling you the right to use it. The car has been around for years in abandonware sites, that were even considered 'barely legal' until GOG came. I'd wish for example that DOSBox's authors were seeing some money from this, but I understood it isn't so. Anyway I don't want to criticize GOG for this, it's normal they want to do business, and I care for them more than other retailers, just I'd like them to stick with their original spirit and not to bend to the twists of a market tat could be going to hell, for all we know.
If the revenue share still meant that the majority of the money went to the developers, then why not? And I know it's not much, but I've donated $50 to DOSBox so far, with every intention of donating more in the future.
Awesome! Thanks GOG. Three of these games in particular have intrigued me since the day they recently arrived in your catalog. This sale made certain i give em a try. Might change my gaming world. Or may just provide hours of play. Either way i'm quite happy for this. And appreciative for the nudge to try new things :)

Is also really cool to have more games i can play with the young-uns of my tribe.
Post edited November 22, 2012 by WhiteElk
picked up five. don't have five more on the list i'm interested in to do it again though. might have to look around.
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mg1979: Yeah, but GOG didn't make those games, they're just selling them.
With older games, there's much more work involved than "just selling them".
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SCPM: If the revenue share still meant that the majority of the money went to the developers, then why not? And I know it's not much, but I've donated $50 to DOSBox so far, with every intention of donating more in the future.
As I see it, the older the game, the smallest is the quote of the money that goes to the copyright owner, and even smaller (maybe zero) the quote that goes to the actual developers. I guess GOG handles with the last rights' owner, and in many cases (for old games) the rights changed hands lots of times since the original companies were disbanded. The real developers are the very last ring in this chain. I may be wrong, but it's how I see it. Probably it's still good for the videogame market as a whole, though, and also the only legal way I guess.

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timppu: With older games, there's much more work involved than "just selling them".
You're very wrong in this, unless you think DOSBox is hard to configure. The really hard games are early Windows games, but for many it's just a question of searching the net for answers or patches.
Post edited November 22, 2012 by mg1979
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SCPM: ...I wish I could buy several copies of the same game at once and get separate keys...
That's a very good idea. Would lower transaction costs and less time needed for the customer. GOG should implement it asap.
Quote: Should I buy anything from GOG.com’s Black Friday sale?” (The answer is “yes”, by the way. ;) Not only are we launching the sale early--in case you spend Friday in a turkey-induced coma--but we’re also giving you the power to pick your own promo!

Just for me silly.billy to be sure, there will be no additional weekend promo tomorrow?
Post edited November 22, 2012 by DukeNukemForever
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DukeNukemForever: Quote: Should I buy anything from GOG.com’s Black Friday sale?” (The answer is “yes”, by the way. ;) Not only are we launching the sale early--in case you spend Friday in a turkey-induced coma--but we’re also giving you the power to pick your own promo!

Just for me silly.billy to be sure, there will be no additional weekend promo tomorrow?
That's the question I have, because if not then i'm gonna go ahead and buy The Real Texas instead of waiting till tomorrow.
2 packages. 10 new games when I still have 100 untouched. I'll never play these. :(
Thats what I'm wondering,will there be promo's on other games ? like 50%off or something like that. Hope so!
I want 2 games from this promo.
If anybody else wants 3 other games we can combine them into one package.
Details via pm.
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mg1979: You're very wrong in this, unless you think DOSBox is hard to configure. The really hard games are early Windows games, but for many it's just a question of searching the net for answers or patches.
And how many people want to sit there and do that?
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timppu: With older games, there's much more work involved than "just selling them".
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mg1979: You're very wrong in this, unless you think DOSBox is hard to configure. The really hard games are early Windows games, but for many it's just a question of searching the net for answers or patches.
You don't seem to have a faintest idea what you are talking about. You completely forgot that certain DOSBox configurations, which may work super in one PC configuration, might not work at all in another. So GOG has to try to find DOSBox settings that seem to work in most PC configurations. It is easy to forget this if you are running all your DOSBox games only in one PC where certain settings work great for most DOS games.

Even forgetting that, releasing DOSBox games certainly causes GOG much more work than releasing new-ish (indie) games. It seemed to take quite a sweet time for GOG to get Carmageddon DOS (3D accelerated) working good(?), and e.g. Shattered Steel is known to have hit detection problems depending on your DOSBox speed setting. With Shattered Steel, it is a fine line trying to find the speed where the hit detection works, and the game still runs smooth enough to be playable.

Anyway, I was actually originally thinking mostly of Win9x era games like Dungeon Keeper 2, Gorky 17, Interstate'76 etc. There's massive amounts of Q&A and problem solving to be done, and unlike with newer games, you can't simply pass the technical problems from the customers to the original publisher/developer, but you are the only one getting blamed for them and are required to act.

When people think about e.g. GOG Interstate'76's technical problems, they don't say "Bad, bad Activision! Fix your game!". They say "Bad, bad GOG! Do something!"

I recall reading awhile back that e.g. Valve was planning moving more to a model where the Steam game developers/publishers would be maintaining their games in Steam pretty much independently, ie. releasing all the patches on their own in the service, taking care of the Q&A independently etc., even moreso than today. With older games, GOG wouldn't have such luxury, even if it wanted.
Post edited November 22, 2012 by timppu
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timppu: You don't seem to have a faintest idea what you are talking about.
Sorry, you don't have, spare yourself the superlatives, please. I actually reconfigured GOG (DOS) games myself to choose settings that were optimal for me, and not that I'm really a tech guy. And by the way, DOSBox runs on Win/Mac/Linux, and games will run on all systems in the same way, with the same settings. Settings are much more game-related than system-related.

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timppu: Anyway, I was actually originally thinking mostly of Win9x era games
That's what I said.

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timppu: I recall reading awhile back that e.g. Valve was planning moving more to a model where the Steam game developers/publishers would be maintaining their games in Steam pretty much independently, ie. releasing all the patches on their own in the service, taking care of the Q&A independently etc., even moreso than today. With older games, GOG wouldn't have such luxury, even if it wanted.
Old games aren't patched very often, for that matter. Anyway I wouldn't like to be misunderstood, I still appreciate GOG's philosophy more than Steam and others, that's why I don't like that they feel forced to follow their trend since I don't think they need it, that's all. Anyway it's just my opinion.
Post edited November 22, 2012 by mg1979
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mg1979: I feel like joining the critics of this way of doing business. It's not just GOG, but ...
It depends on the business model. Steam is always heavily overpriced compared to local stores selling physical copies without sales. Their 50% sales are still very often pricey; 75% sales are where we're talking.
For example, Max Payne 3 is currently sold for 12,50€ (%75 off). Local stores sell it for regular price 15€.

I prefer reasonable prices (i.e. same or lower price compared to physical copy), so I can buy it whenever I feel like it. But if a store sells it overpriced, I wait for a promo action. I'm sorry that I don't like being a cash cow. GOG sells a majority of games for fine prices, so I often buy on a release day.
Post edited November 23, 2012 by Mivas