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Mask of the Betrayer, Storm of Zehir, and Mysteries of Westgate expansions included!

Neverwinter Nights 2: Complete, the ultimate edition of Obsidian's RPG set in the all time favorite Dungeons & Dragons setting, the Forgotten Realms, is now available 25% off on GOG.com. That's $14.99, this week only.

Ah, Forgotten Realms, after all the days we've spent treading your paths, you seem like home. Whenever the world around us seems oppressive and dark, whenever life gets us down--our mind escapes to your green fields, your rocky mountains, your lush forests. We cherish the memories of our bold ventures into your deep undergrounds, filled with dangerous beasts and traps, yet luring us with promise of great riches and unsurpassed power. We still tremble at the thought of the vengeful gods and goddesses that toy with the fates of your inhabitants, and the perplexing magic that fills you to the brim. We fondly remember the long evenings spent in the warmth and security of your many taverns and inns, where a single conversation could usher us into a new quest. Now comes the time to visit you once more.

Neverwinter Nights 2: Complete revisits many of the iconic locations known from previous D&D computer RPGs, and adds even more--all in a beautifully rendered environment. The game has been praised for faithfully executing the D&D 3.5 ruleset, delivering a captivating story and vivid characters, and vastly improving the visuals in comparison to its predecessor. With four full campaigns and adventure sets to embark upon, a set of tools to create your own adventures, and fully patched and ready to go, this is the version you just can't afford to miss!

Can you hear it now? Can you hear the rattling of D20 dice rolling? That's the sound of adventure! Tag along, get Neverwinter Nights 2: Complete, for only $14.99 until Thursday, January 31, at 10:59AM GMT.
I'll just post my lowly specs. Game runs flawless maxed out in 1080p with vsync enabled.

Athlon II X4 640 (Quad, 3ghz)
Radeon HD 5770 (Catalyst 13.1)
12GB DDR3
Windows 7 64bit

In misty areas such as swamps, GPU usage jumps up to 99-100% though lol .. Still runs great but a tad toasty for an older game such as this. Pretty crazy.
Post edited January 27, 2013 by bouncedk
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tinyE: How big are the partys in 2? A lot of people complained about the lack of party in NWN 1 and further more the lack of henchman control but to be honest I loved it. It was one less thing for me to worry about.
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Adzeth: If you keep the AI on, you'll have a party of 1 adult and too many excited little children to handle. Most of your time will be spent screaming "NO DON'T JUMP IN FRONT OF THE TRUCK OH GOD".
Roflmao........+1.......so, so true.

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klaymen: Oh, man. I can't decide between buying now or waiting for a promo.
Now, my backlog is huuuuuuge, but this looks so damn interesting. Also I'm not sure how my PC will handle it since you guys have mentioned the unoptimized engine and whatnot.
Well The Witcher uses the same engine, so if you can run that game(medium settings or higher) with reasonable FPS then you shouldn't have too much trouble with NWN2. Also as I just mentioned to DarkCould in post 344: Using the tweak guide for NWN2 can improve FPS to a playable rate on a good number of systems where the game was/is lagging. (One thing that causes a big hit is shadows......the guide explains how to tweak shadow settings to still get a decent look to the game while also getting better FPS.)
Post edited January 27, 2013 by GameRager
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anjohl: I personally think all digital products prices should "degrade" a certain amount every year to represent the real world market. The lack of downward pressure is my biggest complaint about DD.
I agree with that, when I saw how Interplay only a few weeks ago raised the prices for their games from 6$ to 10$ it's kinda ridiculous. Some companies are degrading their prices from time to time, but they should do it more often.
Very happy that this is the top seller right now
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GameRager: So the game IS still slow as hell on certain systems? Well that sucks.
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I'm sort of a mixed bag. I like it when a game tells me(Through NPC dialogue, journal entries, etc) some basic info about where I have to go/who I have to talk to/etc to advance or complete a quest/mission, but I don't usually like being told in more blatant ways(Quest arrows, etc.) To me it just ruins some of the challenge in playing the game.
My PC will run anything (a quad core with a half decent radeon card) It's the actual game engine that i don't like. I find it slow and tedious.

As for knowing where to go, i prefer at least a direct bit of info as to how i can progress through the story. I found that in this game the characters say "Go and find" (anyone) and i'm thinking, who are they, and where can i find them. It's a waste of time aimlessly searching for people like that, in my opinion.

I'll use Gta San Andreas as a good example of how i feel open world games should be like. In regards to the main story, you know exactly where to go. When you get there and are in mission, you find out what is necessary to get through the level (whether you are told, or if you learn yourself after giving it a few goes). But the exploration part was great in San Andreas. Find a plane? Fly it, even dive out of it and use a parachute. Go to a betting shop and watch horse racing. Compete in a bike race. Etc etc. The point is, that it rewards your exploration. It doesn't punish you for not knowing where to go.
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gameon: I'll use Gta San Andreas as a good example of how i feel open world games should be like. In regards to the main story, you know exactly where to go.
You must really hate Super Metroid.
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GameRager: So the game IS still slow as hell on certain systems? Well that sucks.
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I'm sort of a mixed bag. I like it when a game tells me(Through NPC dialogue, journal entries, etc) some basic info about where I have to go/who I have to talk to/etc to advance or complete a quest/mission, but I don't usually like being told in more blatant ways(Quest arrows, etc.) To me it just ruins some of the challenge in playing the game.
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gameon: My PC will run anything (a quad core with a half decent radeon card) It's the actual game engine that i don't like. I find it slow and tedious.

As for knowing where to go, i prefer at least a direct bit of info as to how i can progress through the story. I found that in this game the characters say "Go and find" (anyone) and i'm thinking, who are they, and where can i find them. It's a waste of time aimlessly searching for people like that, in my opinion.

I'll use Gta San Andreas as a good example of how i feel open world games should be like. In regards to the main story, you know exactly where to go. When you get there and are in mission, you find out what is necessary to get through the level (whether you are told, or if you learn yourself after giving it a few goes). But the exploration part was great in San Andreas. Find a plane? Fly it, even dive out of it and use a parachute. Go to a betting shop and watch horse racing. Compete in a bike race. Etc etc. The point is, that it rewards your exploration. It doesn't punish you for not knowing where to go.
Makes Me Wonder If I Can Take My Tiefling Fighter To A NeverWinter Tattoo Parlour And Get "NameLess 1 4Ever" Inked On My Chest... Or MayBe A Picture Of A Frozen Lady Aribeth In A Madonna Pose Crying With "Once Frozen Never BeGotten" Above And BeLow The Portrait...
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GameRager: Well The Witcher uses the same engine, so if you can run that game(medium settings or higher) with reasonable FPS then you shouldn't have too much trouble with NWN2. Also as I just mentioned to DarkCould in post 344: Using the tweak guide for NWN2 can improve FPS to a playable rate on a good number of systems where the game was/is lagging. (One thing that causes a big hit is shadows......the guide explains how to tweak shadow settings to still get a decent look to the game while also getting better FPS.)
That's good news for me. Thank you!
This game deserves to sell well a huge amount of content for the price.
Fortunately, it does seem to be selling well if the top-list on the front page is any indication. No surprise either, as I remember NWN2 was kind of a blockbuster when it was released. I'm still ecstatic that it's finally on GOG.

Gotta fire it up again, one of these days.
This is an awesome release.
I own the original copies and the update system was severely flawed; not to mention time consuming.
Definitely gonna buy the complete package from here when I can and sink my teeth into Mysteries of Westgate.
Thanks GOG!
Oh man, been waiting for this game to be released for so long! I bought it back in the day (which is not that long, really, but considering I was still practically a teen and probably writing in l33t and stuff, it seems ages have passed) in Direct2Drive and lost the right to download it after a couple years. Since I went through like 2 computers, I completely lost my game. Bought it again later on, on disc, and then moved out of my home... losing said disc. Now I can buy it and have it anytime I want it! THANKS GOG!
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tapeworm00: Oh man, been waiting for this game to be released for so long! I bought it back in the day (which is not that long, really, but considering I was still practically a teen and probably writing in l33t and stuff, it seems ages have passed) in Direct2Drive and lost the right to download it after a couple years. Since I went through like 2 computers, I completely lost my game. Bought it again later on, on disc, and then moved out of my home... losing said disc. Now I can buy it and have it anytime I want it! THANKS GOG!
If I ever catch anyone asking me what's the big deal about DRM (which happens a lot, for some reason), I'll have half a mind to direct them to your post above. You've made it very clear how DRM can rob you of your rights as a game owner. I sympathize.
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adamzs: If I ever catch anyone asking me what's the big deal about DRM (which happens a lot, for some reason), I'll have half a mind to direct them to your post above. You've made it very clear how DRM can rob you of your rights as a game owner. I sympathize.
Except that what's described is not a symptom of DRM, but of limited downloads (or not having back-ups of the media in the second case).

I have Darwinia, Torchlight, and Gemini Rue on discs. They're fully DRM-free, but I still wouldn't have access to them if I lost the discs.

I have Mirror's Edge and Half-Life 2 on Steam. Both are DRM'd, but since Steam offers unlimited downloads, I'll keep my access until Steam shuts down (unlikely to happen in a long while).

If GOG shuts down, for whatever reason, I'll lose access to any games I didn't back up.

DRM (in my understanding) tries to limit how/when you use the content once you have it (for example by binding the content to an account, or to the hardware it's installed on), not (primarily) how you acquire said content.

(Please note that despite the post perhaps sounding differently, I much prefer DRM-free content that requires backing-up to DRM'd that doesn't - better yet is DRM-free that doesn't, like GOG.)
Post edited January 28, 2013 by Miaghstir
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adamzs: If I ever catch anyone asking me what's the big deal about DRM (which happens a lot, for some reason), I'll have half a mind to direct them to your post above. You've made it very clear how DRM can rob you of your rights as a game owner. I sympathize.
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Miaghstir: Except that what's described is not a symptom of DRM, but of limited downloads (or not having back-ups of the media in the second case).

I have Darwinia, Torchlight, and Gemini Rue on discs. They're fully DRM-free, but I still wouldn't have access to them if I lost the discs.

I have Mirror's Edge and Half-Life 2 on Steam. Both are DRM'd, but since Steam offers unlimited downloads, I'll keep my access until Steam shuts down (unlikely to happen in a long while).

If GOG shuts down, for whatever reason, I'll lose access to any games I didn't back up.

DRM (in my understanding) tries to limit how/when you use the content once you have it (for example by binding the content to an account, or to the hardware it's installed on), not (primarily) how you acquire said content.

(Please note that despite the post perhaps sounding differently, I much prefer DRM-free content that requires backing-up to DRM'd that doesn't - better yet is DRM-free that doesn't, like GOG.)
This.

If I lose a game disc, it's nothing to do with DRM that I can't play it any more, it's just me being a muppet for losing it.