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cogadh: Don't know if this has been mentioned yet, but a quote from MS regarding backwards compatibility:

"If you're backwards compatible, you're really backwards"
Another link: http://www.joystiq.com/2013/05/22/don-mattrick-if-youre-backwards-compatible-youre-really-bac/

Yeah, right now, I think they're completely fucking themselves over.
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Navagon: First Vista, then GFWL,<span class="bold">Silverlight</span> then Win8, now this.
Fixed ; P
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FantasyNightmare: In regards to this, I'm glad MS decided NOT to do that Always-Online crap, but I've heard that they're carrying over this timed-exclusive DLC thing that they pulled with the 360, is this true?
I'm pretty sure that since the console itself will require once a day online access, there are going to be "socially enhanced" singeplayer "MMO" games that require you to be online all the time, "to enhance your gameplay" or whatever.
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cogadh: Don't know if this has been mentioned yet, but a quote from MS regarding backwards compatibility:

"If you're backwards compatible, you're really backwards"
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johnki: Another link: http://www.joystiq.com/2013/05/22/don-mattrick-if-youre-backwards-compatible-youre-really-bac/

Yeah, right now, I think they're completely fucking themselves over.
Holy shite! Are those people on crack? Don't they know what the biggest selling point of their Windows operating system has always been? Yeah, backwards-effin-compatibility. Is MS saying that Windows is not cool anymore? Haha are they serious?! This is comedy material right there.

Who the Hell hires these clowns?!
Post edited May 22, 2013 by silviucc
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Stuff: Fixed ; P
Dude, seriously, how could I not have forgotten Silverlight? Even MS have.
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cogadh: Don't know if this has been mentioned yet, but a quote from MS regarding backwards compatibility:

"If you're backwards compatible, you're really backwards"

They aren't even letting you transfer XBLA games over to the new system. Apparently they seem to think that only about 5% of gamers play older games on their current systems. Considering that none of the current systems offer actual backwards compatibility, I don't really see how they came up with that number, but what I think they really need to look at is the sales numbers for HD remakes and re-releases to see how much gamers want to be able to play their old games on current systems.

http://blogs.wsj.com/digits/2013/05/22/microsoft-and-sony-diverge-on-gaming-cloud/
They're probably baseing it on usage of the 360s backwards compatibility mode apart from halo 2 at launch it wasn't used by most people I expect halo 4 one edition will be announced at e3
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Navagon: Dude, seriously, how could I not have forgotten Silverlight? Even MS have.
Agreed, I did enjoy the SL hype at the time
I can't say how much of an awful reveal it was but I like how the accepted name for the console appears to have become XBone.
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gooberking: They want the opportunity to sell new games not old ones, and getting people to re-buy a new version of a game is far preferable to them than investing money on emulation that gets them nothing in return but a bullet point on the box.
I agree, but that is a bullet point on the box that actually SELLS the box, which in turn lets them sell more games. This is part of what made the PS2 such a successful machine; right off the bat, you had an entire library of games playable on the new system alongside the limited launch offerings. People don't want to re-buy their entire collections, they want to keep playing them. What happened between that era and the current to change attitudes about BC is just a travesty of greed. I'm just thankful the attitude expressed by Xbox executives hasn't leaked over into the Windows side of things too much yet.
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wodmarach: They're probably baseing it on usage of the 360s backwards compatibility mode apart from halo 2 at launch it wasn't used by most people I expect halo 4 one edition will be announced at e3
You mean the BC they basically game up on after only a few games? If they are basing it on that, I would say that has nothing to do with customer desire whatsoever, just their failure to meet those desires.
Post edited May 22, 2013 by cogadh
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wodmarach: They're probably baseing it on usage of the 360s backwards compatibility mode apart from halo 2 at launch it wasn't used by most people I expect halo 4 one edition will be announced at e3
To be entirely fair about the Backwards Compatibility thing, the did a really, really shoddy job of making sure that the original Xbox's titles were playable on the 360 (starting with a fact that an external hard drive is REQUIRED) and they probably aren't counting downloadable original Xbox titles that are on Xbox Live.
Post edited May 22, 2013 by johnki
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Navagon: Dude, seriously, how could I not have forgotten Silverlight? Even MS have.
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Stuff: Agreed, I did enjoy the SL hype at the time
There was hype?
The only reason I know about it at all is because it turned up in Windows Update one day and I wanted to know what the hell it was before installing it. MS need to realise that their tendency to drop software products like stones does tend to put a dent in uptake of future endeavours. Silverlight followed a well trodden path into oblivion.
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Neobr10: If you can get past it's flaws, Red Steel 1 and 2 are pretty decent.
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jamyskis: Well, Red Steel 1 was the one that initially convinced me that FPS can't work on the Wii.

Red Steel 2 did a great job making use of the MotionPlus though and was a far superior game to the first one.
Red Steel 2 was awesome, to bad the flaws prevent it from shining :(
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johnki: Yeah, right now, I think they're completely fucking themselves over.
I envy your optimism.
None of this is going to affect the success of the console.
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Neobr10: But that's the point: most gamers buy console to play games. The PS4 seems to be focused in games, the Xbox One doesn't. I don't honestly expect people will buy an expensive piece of hardware just to switch canals through voice commands.
I'm not trying to explain it from anything other than my perspective. In this case, it's what I have, that's how I use my XBox 360, he asked why I'd give a shit about all the "TV" stuff, that's why. I have no idea whether their marketing will do with the XBox One what Nintendo did with the Wii: convince non-core gamers to buy it (by which I mean, people who don't game a lot in the traditional PC/Console gaming sense). While I have an inkling that's what they're going for I have no idea if the market wants it. They sure as fuck didn't want the Kin, but I still can't figure out why the market really wanted the original iPhone either.

Anyway, I wasn't trying to imply a massive group of buyers would want it for this reason, only that that's why I wanted it over the PS4, because I intend to leverage the gaming, entertainment, and network aspects of the box.
Post edited May 22, 2013 by orcishgamer
hmmm... what worries me is that it seems indie can not self-publish games on the new Xbox, but must either partner up with Microsoft Studios or a find an suitable third party partner - http://www.polygon.com/2013/5/22/4355306/indie-developers-cannot-self-publish-on-xbox-one.

Same problem as on Xbox Live Arcade.
Post edited May 22, 2013 by amok