Posted November 19, 2009
Creatures games blowout on GOG.com! We're giving you not one, not two, but three game packs: Creatures: Albian Years, Creatures Exodus and Creatures Village, with 6 games in total!
The first two packs include the core titles of the [url=http://www.gog.com/en/search/sort/search/creatures]series - Creatures 1, and [url=http://www.gog.com/en/gamecard/creatures_exodus]3, plus the online Docking Station. These can't really be called games, but artificial life simulators. In these titles you create a group of cute, furry creatures called Norns, each with its own complex biochemistry, DNA and capable of evolving. You can (and should) teach them to talk, perform certain actions, feed and protect themselves, but they can also learn themselves through trial and error. By breeding certain Norns with others some genetic traits can be passed down to the next generations, creating interesting, sometimes weird, new breeds. Creatures Village, on the other hand, is a simplified spinoff of the series, aimed towards children and focused on the task of raising a small group of Norns. Creating virtual life and tailoring it as you see fit is a fascinating challenge - why don't you give it a try?
The first two packs include the core titles of the [url=http://www.gog.com/en/search/sort/search/creatures]series - Creatures 1, and [url=http://www.gog.com/en/gamecard/creatures_exodus]3, plus the online Docking Station. These can't really be called games, but artificial life simulators. In these titles you create a group of cute, furry creatures called Norns, each with its own complex biochemistry, DNA and capable of evolving. You can (and should) teach them to talk, perform certain actions, feed and protect themselves, but they can also learn themselves through trial and error. By breeding certain Norns with others some genetic traits can be passed down to the next generations, creating interesting, sometimes weird, new breeds. Creatures Village, on the other hand, is a simplified spinoff of the series, aimed towards children and focused on the task of raising a small group of Norns. Creating virtual life and tailoring it as you see fit is a fascinating challenge - why don't you give it a try?