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OK as Linux seems to be a hot topic - what about the mobile market?
I'm not saying that GOG should suddenly become awash with cut the rope and angry birds, but a lot of recent GOG releases like King of Dragon Pass, Lords of Midnight, Nitro Racers etc. have mobile versions and it seems like it would be nice to have the option to pay a little extra to have those versions on our shelves as well (obviously it would be awesome to have them just added for free like the Mac versions but a discount on the mobile version if you own the PC version and vice versa probably makes most financial sense)
There are a couple of mobile games that don't have PC versions that would make sense here too - Final Fantasy 1 for a start...
I don't know about iOS and the apple store ring fencing what can be sold but many bundle companies include Android versions these days
So what about that then?
Discuss!
About Android, there should be no problems, mainly because you can freely install an .apk app just by unchecking an option on the phone.

It's more difficult on iOS : officially, on an unjailbreaked iOS device, you can only install with the AppStore. Files without store can only be installed on jailbreaked devices. Probably the same on Windows Phone, but unsure about this. And for store version, Apple or Google take a tax, so it's some money to give to them…
A GOG app for android can work fine, like the humble app.


But iOS has some issues; for example, it blocked the HMV for being able to purchase and download songs as it didn't come from the iTunes store or something stupid like that.

Don't think there are any games on Windows Phone.
I would like GOG to focus on providing DRM-free games first and foremost. How does DRM-free even work for mobile devices? I've never looked into this.
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cmdr_flashheart: I would like GOG to focus on providing DRM-free games first and foremost. How does DRM-free even work for mobile devices? I've never looked into this.
By providing app packages directly. Ie. the .apk file for Android, nothing officially for iOS and I don't know for Windows Phone…
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cmdr_flashheart: I would like GOG to focus on providing DRM-free games first and foremost. How does DRM-free even work for mobile devices? I've never looked into this.
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Porkepix: By providing app packages directly. Ie. the .apk file for Android, nothing officially for iOS and I don't know for Windows Phone…
Cool, who's doing this?
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cmdr_flashheart: I would like GOG to focus on providing DRM-free games first and foremost. How does DRM-free even work for mobile devices? I've never looked into this.
This.

I doubt that is possible with iOS but Android it's likely possible.
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cmdr_flashheart: Cool, who's doing this?
Humble Bundle among others.
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Porkepix: By providing app packages directly. Ie. the .apk file for Android, nothing officially for iOS and I don't know for Windows Phone…
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cmdr_flashheart: Cool, who's doing this?
Humble Bundle / Humble Store for one, I'm sure there's other bundle co.s too - Groupees maybe?
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Porkepix: By providing app packages directly. Ie. the .apk file for Android, nothing officially for iOS and I don't know for Windows Phone…
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cmdr_flashheart: Cool, who's doing this?
See answer before this one : Humble Bundle at least.
Maybe others I don't know.
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cmdr_flashheart: Cool, who's doing this?
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JMich: Humble Bundle among others.
I thought that was with an app, which to me defeats the purpose of DRM-free.
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JMich: Humble Bundle among others.
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cmdr_flashheart: I thought that was with an app, which to me defeats the purpose of DRM-free.
Nope, they provide a .apk file that you can install after having unchecked the "security" option which disallow it.
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sanchit117: A GOG app for android can work fine, like the humble app.

But iOS has some issues; for example, it blocked the HMV for being able to purchase and download songs as it didn't come from the iTunes store or something stupid like that.

Don't think there are any games on Windows Phone.
Well Mobygames lists Windows Phone as a platform:
http://www.mobygames.com/browse/games/windows-phone/
Don't know if you can get them anyway other than a MS app store though...
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sanchit117: A GOG app for android can work fine, like the humble app.

But iOS has some issues; for example, it blocked the HMV for being able to purchase and download songs as it didn't come from the iTunes store or something stupid like that.

Don't think there are any games on Windows Phone.
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Fever_Discordia: Well Mobygames lists Windows Phone as a platform:
http://www.mobygames.com/browse/games/windows-phone/
Don't know if you can get them anyway other than a MS app store though...
I kid, it's an overused argument against Windows Phone:
'it hez no appppzzzzzzz'

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JMich: Humble Bundle among others.
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cmdr_flashheart: I thought that was with an app, which to me defeats the purpose of DRM-free.
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cmdr_flashheart: I thought that was with an app, which to me defeats the purpose of DRM-free.
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Porkepix: Nope, they provide a .apk file that you can install after having unchecked the "security" option which disallow it.
It does it by both, the app is just easier to use for most people ;)
Post edited January 05, 2014 by sanchit117
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cmdr_flashheart: I thought that was with an app, which to me defeats the purpose of DRM-free.
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Porkepix: Nope, they provide a .apk file that you can install after having unchecked the "security" option which disallow it.
Ooh, that's sexy, I should have looked into this :]

If it helps GOG to get the mobile licenses for games, then why not, but I'd rather they prioritize DRM-free PC gaming over anything else- PC, to me, is the best platform for gaming, and most PC games are relatively expensive, so it's these games that I am more interested in owning DRM-free.