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jjsimp: While I have no interest in gaming on my phone, I don't see a problem with providing games on android devices. However, GOG would have to share profits with Apple or Microsoft if they went that route. They could get around Android's cut, I think, by just providing an .apk and having info on how to install them.
Are there any android devices that are so locked down, that you can't install an .apk without rooting?
there's a way around that but that means GOG caters soley to the jailbroken crowd: cydia. There is a jailbreak out for current devices running 7.0.4 and cydia doesn't share profits with Apple. Only problem is how to get them up and on a repository (I dunno if you can link accounts because cydia uses a google or facebook account for purchases tho)
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Ingsoc85: The [url=http://www.mobygames.com/game/j2me/witcher-crimson-trail ]Mobygame entry [/url] list it as a Java game, not sure it could run of Android or iOs, maybe they need to port it?
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Fever_Discordia: Yeah, I did notice that after I posted, but then found that options do exist:
http://stackoverflow.com/questions/13321703/can-we-run-j2me-apps-on-android-phones
And its not like GOG hasn't used things like DOSBox, WINE, nGLIDE and SCUMMVM in the past...
Thanks for the link! it a bit problematic since unlike Dosbox it will need to also convert the control method (from keyboard to touch).

However since you open this topic CD Project Red announced they will release a board game on Android and iOs, it would be interesting if this product will also sell via GOG.
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Fever_Discordia: Yeah, I did notice that after I posted, but then found that options do exist:
http://stackoverflow.com/questions/13321703/can-we-run-j2me-apps-on-android-phones
And its not like GOG hasn't used things like DOSBox, WINE, nGLIDE and SCUMMVM in the past...
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Ingsoc85: Thanks for the link! it a bit problematic since unlike Dosbox it will need to also convert the control method (from keyboard to touch).

However since you open this topic CD Project Red announced they will release a board game on Android and iOs, it would be interesting if this product will also sell via GOG.
I wondered if part of the screen was taken up with a virtual D-pad in those emulators...
I'd certainly be in for this. Many of the DOSBox games wouldn't work particularly well on Android thanks to control issues, but the ScummVM titles and many of the indie titles with Android versions would work well.
Frankly, if the current trend of people buying their kids tablets/phablets as cheap gaming devices increases and people are doing more and more of their gaming on them, I don't see why GOG wouldn't extend also to the mobile (Android) market. iOS and Windows RT are out of question by default, due to Apple and MS blocking competing digital stores on them.

I recall the old times when I kept hearing the people I know looking to buy some cheap laptop or even desktop PCs for their kids, but nowadays it seems to be just tablets tablets tablets. One relative (kid) is getting a laptop through me, but mainly because I convinced them that for his use maybe a laptop would still be a better option than a tablet. They were originally thinking of a tablet, just because (they didn't really know why, just because). I started by asking that what the kid wants to do with it exactly, and where, and from there I felt a laptop would still be a better option for him. And in the end they agreed.

Maybe next year he will also get a tablet to complement it.
Post edited January 10, 2014 by timppu