cogadh: This is obviously a case of a sufficiently informed user who knows the difference between a Mac and PC, knows that this is a website for PC games, knows that those games are not compatible with their OS of choice and despite knowing all that, still chose to post something that ends up reading like whining.
JamesGecko: Without DOSBOX, a lot of the games on this site won't run under more recent versions of Windows, either. By this standard, DOS games (like Fallout?) are just as compatible with OS X as they are with Windows.
So it's not an unreasonable request. Though you're right, it did seem rather whiny.
In the case of those games that are DOSBox or ScummVM based, all of GOG's offerings are technically already compatible, you just need to extract the game files from the installer. If all he wants is a pre-packaged installer, then this is worse than whining, its lazy whining. As an avid user of another alternate OS (Linux), I know part of the "burden" of choosing an alternative to Windows is that you occasionally have to work for it. IMO, this is a good thing as it teaches you how to properly use your computer, something Windows no longer does for its users.
However, you do also raise an interesting point (which I vaguely remember making in a previous thread). Other than those games that are DOSBox or ScummVM based, it may not even be possible or beneficial to port GOG's games to Mac. From a technical standpoint, I'm sure there are ways they could get true Windows DirectX games ported (Cider springs to mind), but that does involve additional development time and cost. That time and cost would be very difficult to recoup, given the small number of Mac users out there and the fact that an even smaller portion of those Mac users are interested in gaming and might buy their games from GOG. It's probably not even worth it for GOG to consider porting the games. Of course, we can't forget the legal aspect of it. We cannot assume that GOG's licensing/distribution agreements with any publisher allows for them to port the games to Mac, so even if GOG wanted to port the games, they might not be allowed to.
mogamer: One of the things I notice about the games that are published for OSX are the prices. The Windows versions of those games go down in price after a few months to a year. But the OSX versions stay at or near the original price for nearly forever. I guess the publishers figure that if your willing to pay Mac prices for hardware, you'll pay Mac prices for software too.
Actually, it probably has more to do with the fact that it takes a lot longer to make back your money on a Mac game than it does on a Windows game, since there are so few Mac users in the first place. That, and Mac users have already shown that they are willing to shell out the cash for premium priced products.