Posted September 16, 2009
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Wishbone
Red herring
Registered: Oct 2008
From Denmark
![WhiteHamster](https://images.gog.com/b23242521498e60f95f01f9f48d8d5e8ae86690e67c0eb17d237a63af72ecdef_forum_avatar.jpg)
WhiteHamster
As seen on TV
Registered: Sep 2008
From United States
Posted September 17, 2009
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As for the upgrade problems, it doesn't matter which platform you use. Whether it's hardware incompatibilities with Vista, or 32-bit input managers causing errors in Snow Leopard, these things happen. It's always funny how the argument gets focused on these fringe scenarios rather than daily use. For me, I find that my Mac is more useful for web browsing, e-mail, task management and other similar task. For gaming, it's either older games or I play on a console. Neither Mac OS nor Windows are 'better'. It all comes down to usage, preference and past experience.
Right, I agree with you about the fringe cases, that's the point I was making. As a regular user, I don't get these things and hear about this fringe cases for macs as well. You're right that there are always problems whenever you upgrade. I had a friend's Ubuntu setup just go nuts and break when he upgraded it to the next version, and Linux is supposed to make it easier than anything. The big horror stories you hear about people with their games breaking are from pirated games, which really irks me. It's never games that can't be found anywhere to buy legally (Baldur's Gate) it's games like Batman or Crysis. I couldn't count the people I've met that have brand new video cards, and amazing setups and everything, and they can't find $30-50 to buy a game.
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JamesGecko
Oddness purveyor
Registered: May 2009
From United States
Posted September 20, 2009
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(Emphasis added)
While there are some games for which this is true (Spiro:YOTD, Batman:AA, Titan Quest, etc), as an absolute statement it is incorrect.
Games are developed on an insane schedule, and it's almost inevitable that game breaking bugs slip in every now and then. Remember the cannon room in the last Zelda game? I'm also pretty sure that every Elder Scrolls game has shipped with at least one major game-breaking bug.
Bad DRM systems also cause havoc with ligit copies of games (StarForge, anyone?) I personally had a lot of grief with KOTOR's defective DRM system.
So yes, piracy may be part of the issue, but as long as there are companies with bad software engineering practices in the game development industry, piracy is by no means the whole story.
Post edited September 20, 2009 by JamesGecko