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stoicsentry: I would like to buy a helmet. I believe I have enough.
Done. You now get three defensive rolls in combat. Lucky you!
Bit of a crazy travel day for me, I'll try to start the new scenario in about 12 hours or so. If there's anything you want to do before then you should probably do it now.
I'll be saving my money.
There's not much you can do with 25 gold.....
Tis true.


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MrWilli:
You still with us, MrWilli? Just curious as you haven't posted for a few days.
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PenutBrittle: Tis true.


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MrWilli:
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PenutBrittle: You still with us, MrWilli? Just curious as you haven't posted for a few days.
Oh yes definitely just waiting on everybody else.
Alright, the new scenario has begun, and the OP has been updated. Hop to it!
"My fellows," the barbarian shouts, "fear not, for I shall lead our charge!"

"Just, eh... back me up, ok?" he requests nervously, "cause uh... you never know."

Move South, South, East, look through door then search for treasure in current room.

"Sorry for the hold up at the door, but you can't fault a guy for lookin', can ya?"
Post edited December 28, 2011 by stoicsentry
South 2, East 2
Squeeze between the Barbarians legs, giving him a friendly headbutt on the way
South 1, Stop & check for incoming traffic
East 2, South 2

"Remember our motto: Protect the squishy!"
"I only have one shot with this healing spell you blumbering bafoon so try not get hurt too much!" Elf yelled out as the barbarian.

He then pointed into the sky, "And I hope you don't get me killed!"

Move South 2, East 2.
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stoicsentry: "My fellows," the barbarian shouts, "fear not, for I shall lead our charge!"

"Just, eh... back me up, ok?" he requests nervously, "cause uh... you never know."

Move South, South, East, look through door then search for treasure in current room.

"Sorry for the hold up at the door, but you can't fault a guy for lookin', can ya?"
You take a look around for treasure, but you don't stop to look where your feet are going. Stepping into a shallow hole, you wrench your ankle for one wound. Not a brilliant start, admittedly.

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Rodzaju: South 2, East 2
Squeeze between the Barbarians legs, giving him a friendly headbutt on the way
South 1, Stop & check for incoming traffic
The hallway looks fairly clear, stretching off into the distance in either direction.
Attachments:
To remind myself, you can't move, act, and the move again right?

If so, End turn.

Also, I'm sure you're aware of this but just in case, you didn't deduct my 1 wound yet on the original post.
Post edited December 28, 2011 by stoicsentry
Detecting no screams of surprise and alarm from the Dwarf, the Wizard bravely ventures forth.

South 2, East 1, end turn.
"Oh sod," the Elf mumbles before I move him west one, south three, west one, and end my turn.
Post edited December 28, 2011 by MrWilli
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stoicsentry: To remind myself, you can't move, act, and the move again right?

If so, End turn.

Also, I'm sure you're aware of this but just in case, you didn't deduct my 1 wound yet on the original post.
Correct, and I remembered that I forgot to edit the post almost as soon as I left for work. I'll fix it up.

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RealWeaponX: Detecting no screams of surprise and alarm from the Dwarf, the Wizard bravely ventures forth.

South 2, East 1, end turn.
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MrWilli: "Oh sod," the Elf mumbles before I move him west one, south three, west one, and end my turn.
Done and done. Although you only had to go south 2, Mr Willi, so you're welcome to move one more space west.