It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
avatar
kodeen: GT5 will consume much of my time
avatar
grviper: Did they ever fix the insulting rewards for some career races?
Don't even know what you're talking about. Guess I'll find out!

avatar
kodeen: I actually have a PS3 arriving in the mail today because I was tired of missing out on exclusives (GT5 will consume much of my time). I haven't actually looked at Heavy Rain but it sounds like I should.
avatar
gameon: As good as gt5 is, you will have to spend hours downloading/installing patches.
Well I got the XL edition, which already has the 2.0 patch on-disc, so hopefully it won't be too bad. That was my one complaint about the PS3 before I sold it, you can't just pop in a disc and play, you have to install and you have to install patches, and both of those processes are slower than they should be.
avatar
grviper: Did they ever fix the insulting rewards for some career races?
avatar
kodeen: Don't even know what you're talking about. Guess I'll find out!
Ah... The Pickup challenge was (or is) a major kick in the balls. The cars needed to compete there had to be bought from the randomized second-hand stock (or online dealership), except for a useless micro truck that could be outrun by a bicycle. The reward for completing the challenge both in A and B specs? The fucking micro pick up that can be outrun by a bicycle. http://gran-turismo.wikia.com/wiki/Daihatsu_Midget_II_D_type_%2798
However winning some Japanese roadster cup however presented me with this http://gran-turismo.wikia.com/wiki/Mazda_Furai_Concept_%2708
That dominates pretty much any career race it can enter.
Then I won this http://gran-turismo.wikia.com/wiki/MINOLTA_Toyota_88C-V_Race_Car_%2789

And yes the majority of GT5 cars are from GT4 (although I swear some models look GT2).
Post edited May 16, 2012 by grviper
avatar
StingingVelvet: Just buy the PS3 as a bluray player and get the good games too... seems like a solid purchase. I plan to do just that when I have the funds.
I owned my PS3 for over 6 months before I bought my first game. Well worth it as a blu-ray player and entertainment center (stream video, music, photos, try demos... even sent an email from the couch to work that I was home sick with the flu one day ;) )

Being anti-DRM I'm starting to get out of the cosole "game" though. Sony has done their fair share to ruin the console. Pulled out the backwards compatibility that set them apart.... removed the linux support which was a strong reason for why I paid full price early on... etc.

I've gotten frustrated too with the enforcement of the Sony account to use netflix or hulu. This should not be necessary. My next TV will have hulu/netflix support and I'll take the PS3 offline to use for in house media and local-only gaming. Too much hassle for me... still a great unit, but could be and WAS much better.
avatar
grviper: MS put a hard limit on the number of axes a single input device can have. Pressure sensitive keys and motion controls require those, but implementing them exceeds the limit.
Only for Xinput devices, DirectInput is much more versatile and can bend and twist to the programmer's will. And I'm quite sure legacy devices (such as many of those adapters) are still used directly through those API's rather than being translated through Xinput.

As long as someone manages to build a feature-complete DirectInput driver for the PS3 pad (which can connect through USB, unless I remember wrongly, or is that only for charging?), there should be little problem making use of its features in emulators.
Post edited May 16, 2012 by Miaghstir
avatar
Reveenka: Don't know if you know this already, but you can get controllers for your computer.
As I already said before (answering someone else's post who said the same thing) - no PC controller I know about has the exact same features the PS controllers have (and that many PS games depend on). I don't know if it's tied to limitations of DirectX, whether it's a hardware problem or just a driver issue but even when using any adapter for the PS2 controller I know about the pressure sensitivity of the regular buttons is lost. And as far as I know there is also no way to use the gyroscope (aka "motion sensing features") of the PS3 controller on the PC yet. So even if you got the game technically running, you would still be in deep... orange juice (?) because you just can't control it the way it is intended. You'd have to use zillions of workarounds turning the game into a pure mess.
avatar
Reveenka: Don't know if you know this already, but you can get controllers for your computer.
avatar
F4LL0UT: As I already said before (answering someone else's post who said the same thing) - no PC controller I know about has the exact same features the PS controllers have (and that many PS games depend on). I don't know if it's tied to limitations of DirectX, whether it's a hardware problem or just a driver issue but even when using any adapter for the PS2 controller I know about the pressure sensitivity of the regular buttons is lost. And as far as I know there is also no way to use the gyroscope (aka "motion sensing features") of the PS3 controller on the PC yet. So even if you got the game technically running, you would still be in deep... orange juice (?) because you just can't control it the way it is intended. You'd have to use zillions of workarounds turning the game into a pure mess.
I would more guess that any future emulators would have an alternative method to use those inputs which would probably be BETTER than motion control, not worse.
avatar
Miaghstir: As long as someone manages to build a feature-complete DirectInput driver for the PS3 pad (which can connect through USB, unless I remember wrongly, or is that only for charging?), there should be little problem making use of its features in emulators.
Apparently the MotionInJoy developers have actually already managed to create drivers that work with most features of the PS3 controller, both via USB and Bluetooth - this includes crude motion sensing. I'm just wondering why they didn't include pressure sensitive buttons (PS3 still has them, right?). Although it might be imaginable that they simply treat them as digital input because of the fact that there's probably not a single PC game that would support so many axes (not instead of buttons, at least). So who knows, maybe if someone got a PS3 emulator running pretty well it would be almost instantly possible to use this controller with all its features as well.
avatar
kodeen: I actually have a PS3 arriving in the mail today because I was tired of missing out on exclusives (GT5 will consume much of my time). I haven't actually looked at Heavy Rain but it sounds like I should.
avatar
gameon: As good as gt5 is, you will have to spend hours downloading/installing patches.

That is why i swtched back to pc gaming, because its more versatile t get fixes if you have game issues.
avatar
grviper: Did they ever fix the insulting rewards for some career races?
avatar
gameon: Yeah, they just let people get big money when they did online races.
Depends on what the net connection is like. ;) It took around 15 minutes to DL everything, 40 minutes to install, that isn't 'hours'.

Oh and as for 'incomplete' game, taking 4-6 years is long enough, and Sony couldn't just let them continue eating money without any return. Any sane minded person would release the game. They didn't charge for ANY huge feature set in patches, and enhanced the game for free.



A bit like, uh, TW2??? ;) Worked wonders for them. Last figures for GT5 show well in excess of 7mill, and that figure has grown and grown. By updating the game more and more, for free, they are netting more sales.
Post edited May 16, 2012 by mushy101
avatar
Austrobogulator: I would love to play it too, one of the few console games that I genuinely want to play.

Honestly, I wouldn't rule it out, Quantic Dream aren't owned by Sony; also, QD do have a precedent of releasing on PC. Although, having said that, I wouldn't count on it any time soon =(
If i recall correctly the Heavy Rain IP belong to Sony.
By the way, forget about a PS3 emulator, at least till Skynet comes to take our planet. The Cell processor is complex enough even to program for, let alone emulating it. Wont happen. Like other guys said, we dont even have decent PS2 emulators, and the PS2 was released 13 years ago.
Post edited May 16, 2012 by Neobr10
I <3 Heavy Rain.