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It's official! GOG.com supports Mac OS X.

We're bringing a part of our massive catalog of all-time classics to Mac, starting with an impressive 50 titles for Mac gamers to play and enjoy. 28 of the 50 titles, the best games in history, including , [url=https://secure.gog.com/en/gamecard/ultima_456]Ultima series, or Wing Commander, will be playable on the Mac OS X for the first time ever--exclusively on GOG.com. The complete line-up reflects the diversity of available games unmatched by other distributors: classics like Simcity 2000, Crusader: No Remorse, Little Big Adventure, Theme Hospital mix with Anomaly Warzone Earth, Tiny & Big: Grandpa’s Leftovers, , and [url=http://www.gog.com/en/gamecard/the_witcher_2]The Witcher 2: Assassins of Kings. Speaking of monster-hunter Geralt and The Witcher 2, the Enhanced Edition of this award-winning mature fantasy RPG was released on Mac just today and is available on GOG.com with a 25% discount (that's only $22.24) for the next 48 hours.

Weeklong Promo: Mac & PC Essentials
We have also prepared a set of specially selected games from various genres that will be available 50% off for the next week: The Witcher Enhanced Edition, Crusader: No Remorse, Theme Hospital, Little Big Adventure, Postal Classic and Uncut, and Simcity 2000 are all available for 50% off--that's as little as $2.99 for unforgettable classics. This promo ends Thursday, October 25 at 6:15 PM GMT. However, The Witcher Enhanced Edition will be available for 50% off only until Saturday, October 20 at 6:45 PM GMT.

Remember, the 50 is just the beginning--we promise to release more amazing games on Mac in the near future. What titles? To find out and play even more best games in history check our website regularly, become a fan on , follow us on [url=https://twitter.com/GOGcom]Twitter, or give us a nice +1 in Google+.
Good for the Mac.
However i hope it doesnt stop Gog from offering classic games if they are only available for Windows (and either wont work on Mac or unavailable for it)
Considering Macs can use Bootcamp or some ancient PC to extract DOS games and then move the files to their Mac DOSBox build, I don't think this is that big a deal. It's less of a hassle, of course, but it wasn't a huge issue - neither is Linux really. If you're going to use Linux, an OS that is fiddly to work with, then having to use WINE to extract GOG files and downloading your own DOSBox seems childsplay.

Of course, not going to protest this move - just saying, people who say "finally" or "why not Linux" should know it's just a bit of saved time.
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nijuu: Good for the Mac. However i hope it doesnt stop Gog from offering classic games if they are only available for Windows (and either wont work on Mac or unavailable for it)
Same thought here... I see no harm in it as long as Mac support is not a deciding factor in what to sell.
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nijuu: Good for the Mac. However i hope it doesnt stop GOG from offering classic games if they are only available for Windows (and either wont work on Mac or unavailable for it)
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StingingVelvet: Same thought here... I see no harm in it as long as Mac support is not a deciding factor in what to sell.
Oh yeah, this too for sure.
Thanks GOG - I was especially pleased that the games I already bought are now available for both platforms. As some already said, DOSBox worked before but I really appreciate the effort and the Multi-Platform support out-of-the-box (so to speak).
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Red_Avatar: Considering Macs can use Bootcamp or some ancient PC to extract DOS games and then move the files to their Mac DOSBox build, I don't think this is that big a deal. It's less of a hassle, of course, but it wasn't a huge issue - neither is Linux really. If you're going to use Linux, an OS that is fiddly to work with, then having to use WINE to extract GOG files and downloading your own DOSBox seems childsplay. Of course, not going to protest this move - just saying, people who say "finally" or "why not Linux" should know it's just a bit of saved time.
Finally, some words of wisdom :). I think you've nailed the point very well here.

1. for tech-savvy people, playing dos/windows on Mac or Linux using dosbox/wine is piece of cake
2. linux crowd consists mostly of such tech-savvy power users. I'd even take an educated guess that majority of them are dual-booters with win & linux.
3. mac users - as a general crowd - are NOT as tech-savvy as linux folks... sure, there are many mac power users there, but the average user buys the mac not to fiddle with dosbox config files or wine engines. these folks are actually used to one-click experience, considering as OSX is getting more and more looking like iOS (feeling simplified)

From that perspective, supporting Mac seems to me like a very obvious choice.
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Bloodygoodgames: That's nice news for Mac owners. I guess I've never understood gamers that own Macs though? Many of the games released are not available for Mac and, what are are usually a lot more expensive. Nice to see GOG letting Mac owners at least get access to some older games.
I got used to waiting with my old amiga back in the 90's. Clearly the PC has always commanded a huge part of the market. One thing to be opptimistic about is if the game sucks on the PC, Mac users won't have to suffer through another p.o.s. game 8).
Your link to Ultima series is connected to Ultima 7, and I can't see Mac support info on that page. Do you have a plan to release Mac version of Ultima 7? or is this link just a mistake?
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GOG.com: It's official! GOG.com supports Mac OS X.
Thank you, GOG! One less hassle with dual-booting/fiddling with config files. One less reason to see Windows, too. :)
Thank you very much GOG for Mac support!!! I tested few officially supported "mac" games and all are working out of the box - except The Witcher 1 - it won't even start on my iMac with updated ML 10.8.2 (update - actually problem is only with my localized polish version and gatekeeper - as it is named as Wiedźmin and not The Witcher - all is needed is to open it in terminal first by: open -a /Applications/The\ Witcher.app/ and allow to open it... )

p.s. for whining linux users: I'm also linux user - but I can't see anything complicated to run GOG games on linux from user point of view - just have to install playonlinux and install game from there, or dosbox (or scummvm), then unpack gog installer in wine and run the game with gog-tweaked dosbox.conf... I don't expect it would be much more easier, when linux is officially supported. Problem of linux is, that every version of every distribution is using different versions of libraries and programs, everything on very different hardware. So it is quite complicated to test all that combinations - and best way is to let linux user to do it by himself - this is just price of freedom;) Mac has only few versions of supported hardware and OS, and as you can see above - even thoroughly tested - main game here - Witcher - is not working in my case:D But yes, I also want native linux versions (that already available elsewhere) to be added here at least as bonus content!
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nijuu: Good for the Mac. However i hope it doesnt stop Gog from offering classic games if they are only available for Windows (and either wont work on Mac or unavailable for it)
Don't worry - 4 new games from 6 added yesterday are windows only...
Post edited October 19, 2012 by cyboff
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BoxOfSnoo: You know, I could read that as "everyone I know has one, and if I want to swap apps and tips or get recommended programs why don't I get what everyone else has". The same thing happened with Windows. People got Windows because that's all they saw, not that it was terribly cool. What I see a LOT more is people that just don't want to *fuss* with a computer, either anymore or ever. They have heard and perhaps see that Mac is the way to gain that release from geek-hell. I'm not gonna say Macs have no configuration or stability issues ever, but my experience is that there are fewer by orders of magnitude.
You could read it that way and if that was the case, it would also be fine. But then the reason for having one is "support", not "everyone has one". At least here, it doesn't go any deeper than that. Sounds like you have a more technically competent circle of friends than I do! Quite jealous :P
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xyem: You MUST realize it's more than putting files in a tar.gz... or running a few commands. For the new indie games that were made expressly for Linux maybe that's it, but it's more like, this game uses QT, this one uses a certain GTK lib, and that one conflicts with this one - but only on Ubuntu, whereas Slackware works, unless you have Nvidia... and then sound won't work... and if it uses wine, then there's another can of worms altogether. If it's that easy, then what's stopping you from doing it? Run stuff in dosbox, post instructions for others how to do it. (Let me know how to get sound over HDMI and transparency working on Rayman 2 on Ubuntu, while you're at it) What you and 7000 other people are asking for is for GOG to *support* those efforts. They can't afford to do it with their current staff. Mac support is considerably easier, especially with the brilliant Boxer.app, if that's what they're using. This is a smart business move, they gain a bunch of customers with a relatively small outlay, and as crazy_dave has mentioned a few times, this actually helps them move in the right direction for making games fully cross-platform. Even a company as large as Valve did it this way. Man, what's up with this insanely broken quoting system?
What is stopping me? Distribution rights to the files and access to a system that would allow me to determine who brought what. However, I am working on GOG packages for Linux (Arch Linux to start with). For all games (that I have). Not only that, there will be supported ones (ones that tested and worked fine, which would be in AUR) and unsupported ones (ones that tested and I couldn't get working) which would be available through the Git repo. Besides, it's not like they have made all their games Mac-supported so I don't know why you are making arguments that sound like you think I'm asking for all GOG games to work on Linux. Just emulated (DOSbox, ScummVM) and developer-native would be great. Even if they were just put in as "extras" and unsupported. And that wouldn't be much work.

EDIT: If GOG actually would give me access to their system, I'd absolutely love to make a "little sister" site providing the files, launchers etc. for other platforms.
Post edited October 19, 2012 by xyem
So, the good thing is that when you buy a game here you get Mac and Windows versions together? That's nice.
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Trilarion: So, the good thing is that when you buy a game here you get Mac and Windows versions together? That's nice.
Isn't that industry standard?
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SimonG: Isn't that industry standard?
No, that's only because GOG always treats their gamers fair. Being nice is actually part of their DNA! Guillaume said so, so it must be true.
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Trilarion: So, the good thing is that when you buy a game here you get Mac and Windows versions together? That's nice.
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SimonG: Isn't that industry standard?
Actually, no. It depends on the game. CHeck GamersGate, there are lots of games which offer the Windows and Mac version in one bundle, and lots of games which offer them separately for each platform (I think the Paradox games are a good example)-