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It's official! GOG.com supports Mac OS X.

We're bringing a part of our massive catalog of all-time classics to Mac, starting with an impressive 50 titles for Mac gamers to play and enjoy. 28 of the 50 titles, the best games in history, including , [url=https://secure.gog.com/en/gamecard/ultima_456]Ultima series, or Wing Commander, will be playable on the Mac OS X for the first time ever--exclusively on GOG.com. The complete line-up reflects the diversity of available games unmatched by other distributors: classics like Simcity 2000, Crusader: No Remorse, Little Big Adventure, Theme Hospital mix with Anomaly Warzone Earth, Tiny & Big: Grandpa’s Leftovers, , and [url=http://www.gog.com/en/gamecard/the_witcher_2]The Witcher 2: Assassins of Kings. Speaking of monster-hunter Geralt and The Witcher 2, the Enhanced Edition of this award-winning mature fantasy RPG was released on Mac just today and is available on GOG.com with a 25% discount (that's only $22.24) for the next 48 hours.

Weeklong Promo: Mac & PC Essentials
We have also prepared a set of specially selected games from various genres that will be available 50% off for the next week: The Witcher Enhanced Edition, Crusader: No Remorse, Theme Hospital, Little Big Adventure, Postal Classic and Uncut, and Simcity 2000 are all available for 50% off--that's as little as $2.99 for unforgettable classics. This promo ends Thursday, October 25 at 6:15 PM GMT. However, The Witcher Enhanced Edition will be available for 50% off only until Saturday, October 20 at 6:45 PM GMT.

Remember, the 50 is just the beginning--we promise to release more amazing games on Mac in the near future. What titles? To find out and play even more best games in history check our website regularly, become a fan on , follow us on [url=https://twitter.com/GOGcom]Twitter, or give us a nice +1 in Google+.
Nice! There is now a dedicated Mac tab in the download section. We even got a free game. Wow.
This is amazing! I thought this would never happen, but here we are! Thank you, from the bottom of my little mac lovin' heart.
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Arkose: I wonder if Snow Leopard is the minimum to eliminate any PPC confusion (since it's the first x86-only version) rather than due to actual technical limitations?
A little bit of column A and a little bit of column B, I think. If they supported Leopard, then yes, they'd likely have to contend with PPC support, which would be a total nightmare for them. The other thing to consider is that PPC use has dropped substantially over the last few years, with models like the MacBook Air selling like gangbusters for Apple, and adoption of Snow Leopard, and Lion after it both going relatively quickly. It's a portion of the Mac market that wouldn't make economic sense to pursue.
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davemakes: This is amazing! I thought this would never happen, but here we are! Thank you, from the bottom of my little mac lovin' heart.
You can thank them by emptying your wallet out on all of their games. And then go to the Interplay PWYC deal and buy even more games which you can play on your Mac via Wineskin or CrossOver. Sacrifice works awesome on CrossOver and Wineskin, and the almighty, legendary game Freespace 2 works awesome on the Mac through the FS2_Open project.

Who needs meaningless things like food or rent when you've got a hard drive well stocked with some of the greatest games ever made?
Post edited October 18, 2012 by rampancy
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rampancy: Who needs meaningless things like food or rent when you've got a hard drive well stocked with some of the greatest games ever made?
But Mister! My tummy! It aches!
Post edited October 18, 2012 by mistermumbles
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BoxOfSnoo: I have never ever met someone who uses Mac because it's "cool".
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xyem: Every person I know that owns an Apple device has one because it is the "in" thing. And I know this because I've asked them why they chose that and it is always "everyone has one". I know it is obviously not a universal thing, but I don't personally know of any exceptions.
You know, I could read that as "everyone I know has one, and if I want to swap apps and tips or get recommended programs why don't I get what everyone else has". The same thing happened with Windows. People got Windows because that's all they saw, not that it was terribly cool.

What I see a LOT more is people that just don't want to *fuss* with a computer, either anymore or ever. They have heard and perhaps see that Mac is the way to gain that release from geek-hell. I'm not gonna say Macs have no configuration or stability issues ever, but my experience is that there are fewer by orders of magnitude.

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BoxOfSnoo: I AM here though. Evidently I've been here longer than you have... I'm sure I've been using Linux longer than you have too. But when I game, I game on Mac, not Linux. The experience is significantly better for me. I know only too well how to "apt-add-repository 'http://transient.hacker.geocities.com/distro' && apt-get install libfoobar-2.x libpy-needle-nardle-noo-++" and then tweak for 15 minutes before a game will run. I kinda prefer drag & click these days. Does that make me "cooler"? There were still well over a thousand votes for Mac versions of games, so don't pretend that people already here don't care about Mac.
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xyem: No, that doesn't make you "cooler" and I'm not pretending anything. The numbers are right there.. I didn't say there weren't any, I'm saying that the numbers say there are 4.5 times as many people here wanting Linux. I'm also saying that it is a little odd that ~1300 people get a years worth of development time when ~7000 people can't get few commands run (if GOG gave me permission I'd have tar.gz's ready for upload by tomorrow), even though it would have also benefited those ~1300 people. The cost/payoff for what they have done seems to be extremely unfavourable. Spend a year making ~1300 people happier.. or spend a week making ~8,300 people happier. It's a no-brainer to me.
You MUST realize it's more than putting files in a tar.gz... or running a few commands. For the new indie games that were made expressly for Linux maybe that's it, but it's more like, this game uses QT, this one uses a certain GTK lib, and that one conflicts with this one - but only on Ubuntu, whereas Slackware works, unless you have Nvidia... and then sound won't work... and if it uses wine, then there's another can of worms altogether.

If it's that easy, then what's stopping you from doing it? Run stuff in dosbox, post instructions for others how to do it. (Let me know how to get sound over HDMI and transparency working on Rayman 2 on Ubuntu, while you're at it) What you and 7000 other people are asking for is for GOG to *support* those efforts. They can't afford to do it with their current staff. Mac support is considerably easier, especially with the brilliant Boxer.app, if that's what they're using.

This is a smart business move, they gain a bunch of customers with a relatively small outlay, and as crazy_dave has mentioned a few times, this actually helps them move in the right direction for making games fully cross-platform. Even a company as large as Valve did it this way.

Man, what's up with this insanely broken quoting system?
I already own some of the PC only Gog games. Do I have to buy them again in the Mac version? Or will we get free updates of our existing compatible games?
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luxor99: I already own some of the PC only Gog games. Do I have to buy them again in the Mac version? Or will we get free updates of our existing compatible games?
You'll get a Mac installer... ;p
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luxor99: I already own some of the PC only Gog games. Do I have to buy them again in the Mac version? Or will we get free updates of our existing compatible games?
Free upgrade, looks like. Go to install it as normal; when you click on the game, in the same popup that lets you select whether or not to use the downloader, you should be able to select between Windows and Mac.
This is a great development! Of course, anything that runs on DosBox can be played on same in OSX.
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luxor99: I already own some of the PC only Gog games. Do I have to buy them again in the Mac version? Or will we get free updates of our existing compatible games?
Nope you don't have to buy a new copy you will have access to the mac version,similar to Steam's Steamplay, if one is available just click on the Mac tab which appears when you click on the game in your library.

http://i56.photobucket.com/albums/g169/Evilmonkey6669/mac2.png
Post edited October 18, 2012 by DCT
Thank you very much gog. I hope this brings you lots of money and more games for mac, windows and linux users.
So, I notice that all of the Mac minimum system requirements are "OS X 10.6.8 or later. Processor: Intel Core Duo 2GHz+ Memory: 1GB of RAM Graphics: 64MB of video memory Recommended two-button mouse, or Apple mouse with Secondary Button / Secondary Click enabled." - this is true even for games like Tiny and Big, and King's Bounty, which has very different requirements listed.

Don't mean to be a wet blanket, but I think that you really need to change the minimum requirements, as I really doubt that King's Bounty can work on a Core Duo MacBook with a GMA 950.
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PaulH: Depressing. I love GOG, but Apple are the polar opposite of everything GOG stands for. They should have nothing to do with any Apple platform. Surely it's only a matter of time before they quietly abandon their no-DRM policy in order to be able release games for iOS.
interesting comment. you seem like an intelligent fellow. i would like to subscribe to your newsletter...
Nice. So far I've been using Wine to run everything I download here, which works well for a lot of things, but this will hopefully allow me to get games I want that don't run so well on Wine.
Thank you thank you thank you!! Been waiting for this. You guys are truly awesome. LOVE how many OS X games you've already got at the start (and the gorgeous icons!), keep em coming!