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amok: Night actions and night kills are separate actions. All mafia players can do (or must do) their night actions + 1 of them must do the kill. You are hinting that a mafia player who have done their night action can not do the kill, which is wrong. You know this better than me...
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JMich: Wut? So far I haven't played in a game where mafia were allowed to both do their actions and night kill. Were you able to do that in the last game? I wasn't able to do that in game #16.
yes, I had to administer the drug, and I did the night kill.
@584; Motivation could allow it. ;-)
But truth is, it's not common thing for mafia to be allowed to kill and take action otherwise at all. It's sometimes allowed to last mafia player standing. In amok's case I think it was because his ability was compulsive and he had to use it, so he wouldn't be allowed to kill at all otherwise.

Please nobody hammer and JMich fullclaim.
I have been trying to read all the rules I can find, and I can not see anything that contradicts what I said. This with my own experience from last game (where I did both) indicates that I am right. But if the others do not think I am, then let me know so I can make amendments.
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flubbucket: But didn't you do two "block" actions?? That to me eliminates one player from the equation.
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JMich: I blocked Joe (2 people accounted for, me and Joe).
CSPVG motivated me (1 more person accounted for)
I blocked CSPVG (no new people accounted for)
Vitek was jailed (2 more people accounted, total of 5).
I see your math.

What I also see is:

Vitek alleges being blocked - one something which didn't happen

Joe alleges being blocked - one something which didn't happen

CSPVG alleges a motivation - one something

JMich alleges a block and then another block - two somethings

To me it looks like four players and three somethings





...and no grammar.
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amok: I have been trying to read all the rules I can find, and I can not see anything that contradicts what I said. This with my own experience from last game (where I did both) indicates that I am right. But if the others do not think I am, then let me know so I can make amendments.
It's normal to only be able to do one thing at night in general. If you have multiple abilities you can usually only pick one per night (excluding passive abilities and automatic actions) regardless of alignment. Having said that, although a motivator doesn't grant an extra kill, I wonder if a mafioso who was forfeiting an ability in order to perform the kill would be granted a second action with which they could use their ability?

I am of course wondering if JMich did a kill and a roleblock. Oh, but Joe was blocked and CSPVG eventually mentioned that second PM that he forgot about (seriously?) so one of them would have to be lying (my bet is on CSPVG) if JMich only actually performed a kill and one block. This logic is too convoluted be of any use, I can't see any motive for it. If CSPVG is lying then he's mafia and if he's mafia what is the point in motivating JMich so he can kill and block when CSPVG could just do the kill. Oh well, it was an interesting idea but it doesn't really make much sense.
Mafia maybe but it seems unlikely that JMich performed the kill.

Flub: The 5th person is whoever blocked Vitek. We don't know who they are but we know they weren't out killing Quad.
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Vitek: and JMich fullclaim.
What more can I claim?
Name? Lucien Bessomo, Cameroon sorcerer
Role? Town Roleblocker
Ability? Target a player. If he has an ability, that ability will be blocked, and he will be incapacitated by bad luck. Use this ability on a player 3 consecutive nights, he dies.

Fluff? I didn't know I had that power, and caused 2 deaths. My village is out for my blood, so I thought I could make my living in a big European city, exploiting my power.
Unvote CSPVG

vote Jmich


I refuse to believe a role like that could be a town role - the flavour alone makes it evil.

I've been listening long and hard to the Vitek / Jmich argument - I've been swinging towards Vitekls side of things for a while.

Vote was on CSPVG, but just as much info, if not more, is forthcoming from Jmich's lynch I feel.
0 vote for SirPrimalform
2 votes for CSPVG - by DarkoD13 and gkaiser
0 vote for Vitek
0 vote for amok
6 votes for JMich - by Vitek, JoeSapphire, SirPrimalform, flubbucket, amok and Robbeasy
0 vote for Robbeasy
0 vote for JoeSapphire
0 vote for gkaiser
0 vote for DarkoD13
0 vote for flubbucket

JMich has been lynched.

Night 2 starts now-ish (have to run for some work outside, back in a couple of hours).
Post edited December 08, 2013 by Telika
Bragging about it was a horrible mistake. The response was the same fear and hatred as in the village - maybe even amplified by the sea, as the rumour propagated fast amongst the ship's seamen. Soon, all the discussions onboard focused on sorcery, the anxiety eventually exploding into the same form of violence that he had fled - except that there was no escape there.

In the hold, he had offered himself as an easy target. Some were recoiling at first, others shouting, but, its courage fueled by number, the crowd soon started shoving him around, shaking him, in a crescendo that reached its logical conclusion with his head bashed on the stair's metal steps.

The sorcerer dead, whatever evil was poisonning this journey would probably be lifted.

Lucien Bessomo, Cameroon sorcerer [Town roleblocker]
didn't escape his fate. As the passengers are temporarily expelled from the hold, and find themselves roaming on the deck, the sky darkens and a few drops of rain start hitting the floor.

Night 2. Please stop posting, and start submitting your night actions.
Post edited December 08, 2013 by Telika
The migrants have spent the night outside, under the thin rain, as questions were being asked and none answered. Bessomo's body has been carried out by the ship's crew in the meantime, and, after a while, everybody has been asked to head back to the hold.

On the way back, they've discovered the body of an unrecognisable passenger, laying in the corridor, his face tumid, his nose smashed, his teeth broken - and his throat cut open from behind. Stepping away from the fresh blood still spreading out from wall to wall, they've counted the missing people, and determined that two of them aren't accounted for. One of them, from Bangladesh, could be this short brown-skinned victim. But the other one, a tall and very black African, has simply vanished without a trace. Just like the ship doctor.

Pushed back into the hold, looking more terrified than ever, everybody is now ready to see his neighbour as a murderer.

Vitek is dead. He was Ali Benipuri, Bihari refugee [Town vanilla (urdu speaker)]

DarkoD13 is dead. He was Manassé Nsegimana, Tutsi policeman [Town cop]

Have a nice day 3.
Post edited December 11, 2013 by Telika
If nothing else, I am now more sure than anytime before that Flub is mafia, due to the activity in day one.

I will therefore start this day to reinforce what I should have stayed with in day 2.

Vote flubbucket
feck feck feckitty feck.

Three town down after two days is not a good start.

Complete reread of day required, as I appear to have got my reads completely wrong so far..;(
Same here.

I also hate not having any info from Darko's nightly investigations. that is a humongous loss!! Perhaps something can be gleaned, but I don't recall anything jumping out at me.

I'm trying to deduce why two kills on this night. 1) one-shot vigilante 2) possible game mechanic 3) motivator by product 4) save/kill by someone else (that's dumb)

CSPVG ....share what you did last night because I really don't like the fact you can double things and we had two kills.
Well, this isn't going very well.

I must say that Joesapphire has now moved up my suspects list. He has attain the dubious honour of top spot, in fact. Last night, when JMich blocked him, we only had a single night kill. While last night has lead to two deaths.

That is, of course, unless we have yet another motivator, who could have used their ability to boost the mafia's kill powers.

Anyway, I'm a bit tired and confused at the moment, so that is all I've got for now.
Dude you're vague-ing me out here. Are you saying you motivated JoeSapphire last night or what??

You can't be playing this dangerous game. We look to be in LYLO now so be forthcoming at the very least!!!