Posted September 17, 2012
Fenixp: Why? Sigil's had a lot more to discover, and so was much more fun to explore. But other than that, I can see really strong inspiration.
I've no doubt that they were inspired by it (and I'm pretty sure the whole personal instead of epic story was inspired by Planescape Torment as well) but the execution of it left too much to be desired. For me they just didn't deliver on that front. Perhaps I'm tying exploration and atmosphere a little too closely, but overall I found Kirkwall to be lifeless. So the comparison grates a little. Edit: Also Planescape is my favourite game of all times, so there might be a bit of bias involved. ;)
Post edited September 17, 2012 by ashwald