Posted September 17, 2012
Nirth: I never bothered with the game after the demo but how exactly is the repeating environments, respawning enemies and I quote Fenixp "it's got a dumbed-down combat. That's a good thing in my opinion" make it so special?
Art design, characters, story line that's all subjective and I will just leave it at that.
Acttually, for me combat and graphics are amongst the least interesting things in RPGs. As long as the combat isn't actually stopping me from progressing, I really don't care. And I liked DA II combat. For most mobs it was fast and easy, but for the heavy hitters you needed some serious tactics. Art design, characters, story line that's all subjective and I will just leave it at that.
Story and atmosphere reign supreme for me, and that is where DA II delivers.