It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
I was hoping they would have bigger and more branching skill trees, its nearly dumbed down to the point you don't actually make a decision.

Why would they need to prevent people from altering the .exe? seems like wasted proccessing power to me.
They say it is to prevent "malicious" (aka pirating) altering of the .exe, but not all alterations are "malicious".
Just another form of control, really. I'd also like to point out, we can legally mod stuff we buy (if it wasn't, we couldn't re-paint our homes, or upgrade our cards am/fm radio or something like that).

Hopefully it will have a 'complete' version in the future, I'll wait till then.
Post edited November 24, 2014 by gbaz69
avatar
gbaz69: I'd also like to point out, we can legally mod stuff we buy (if it wasn't, we couldn't re-paint our homes, or upgrade our cards am/fm radio or something like that).
You don't buy videogames, you license videogames. Any. Yes, even those purchased retail. And any modifications of the executable, no matter how malicious, are against just about any game EULA that I have ever red - the only thing you are allowed to modify is the physical disc (unless such modification would cause a change in the software I suppose) and the case, buut that's about it. Of course, US might have laws explicitly allowing you to modify licensed software, but I would be very surprised if that was the case.
Post edited November 24, 2014 by Fenixp
avatar
gbaz69: I'd also like to point out, we can legally mod stuff we buy (if it wasn't, we couldn't re-paint our homes, or upgrade our cards am/fm radio or something like that).
avatar
Fenixp: You don't buy videogames, you license videogames. Any. Yes, even those purchased retail. And any modifications of the executable, no matter how malicious, are against just about any game EULA that I have ever red - the only thing you are allowed to modify is the physical disc (unless such modification would cause a change in the software I suppose) and the case, buut that's about it. Of course, US might have laws explicitly allowing you to modify licensed software, but I would be very surprised if that was the case.
From my understanding, when we buy a physical retail copy, we do own it (it being a single lifetime, transferable license) and we have the right to alter it for personal use (or even releasing public mods or patches). The only things we can't do are: transfer, copy, or reproduce the software (such as copying the disk and selling off those copies).

But, any legal speak on this subject is murky at best.


I wish games were just that, GAMES, and no other hidden software that runs, lowering your pc's performance and stealing your electricity (I believe stealing electricity is illegal :P :P).

This is why I love gog, they sell games, and not hidden software. (well except one gog game, where its only multiplayer option is drm'd, no lan or direct ip options for it, even though it is advertised as drm-free multiplayer).
avatar
gbaz69:
avatar
Fenixp:
Questio: I wonder do you think Bioware will release in expansion like Awakening? They were gonna add one for 2.
avatar
gbaz69: I was hoping they would have bigger and more branching skill trees, its nearly dumbed down to the point you don't actually make a decision.
You get more choices later. For some reason they limited the skill trees early on and then later you meet trainers who give you quests to add more trees. Each class has three new trees later on. Companions get one bonus tree that further specializes them. Cassandra gets a Templar tree, Blackwall gets a further tank specialized tree, Vivienne gets warrior mage stuff, etc. etc.
avatar
gbaz69: I was hoping they would have bigger and more branching skill trees, its nearly dumbed down to the point you don't actually make a decision.
avatar
StingingVelvet: You get more choices later. For some reason they limited the skill trees early on and then later you meet trainers who give you quests to add more trees. Each class has three new trees later on. Companions get one bonus tree that further specializes them. Cassandra gets a Templar tree, Blackwall gets a further tank specialized tree, Vivienne gets warrior mage stuff, etc. etc.
Thanks, this sounds much better then what I saw (early gameplay) where it was basically 5 skills :P.
avatar
gbaz69: Thanks, this sounds much better then what I saw (early gameplay) where it was basically 5 skills :P.
Yeah it's still nowhere near as in-depth as Origins, but probably on par with DA2 once you open those trees.
Jesus Christ, if you're playing a dual-wield rogue on PC switch to archer immediately. Plays ten times better with this control scheme.
avatar
gbaz69: Thanks, this sounds much better then what I saw (early gameplay) where it was basically 5 skills :P.
avatar
StingingVelvet: Yeah it's still nowhere near as in-depth as Origins, but probably on par with DA2 once you open those trees.
I really loved the origins mage, so the DA:I mage is a bit of a disappointment to me.
Last night I spend some time reading about the new Dragon Age game and on the Baldursgate.com forum I found a link to this topic on the bioware forum about the Dragon Age controls. They're an awful mess it seems, ported from consol without spending a thought on what would work well with mouse and keyboard.

I'm really disappointed in Bioware. Dragon Age: Origins played very fine and now they churn out this. The graphics look stunning, but instead of a PC game they made a horrid ported-from-console game. They used to be a developer of wonderful PC RPG's like Baldur's Gate and in their FAQ about Inquisition last year they said that the PC is their homesystem. It turns out that was a lie.

Another lie was telling any PC that can run Dragon Age II can run Inquisition. But now I've checked the specs on canyourunit.com, it says my PC doesn't meet the minimum requierement. Googling some hardware fora it seems my Radeon HD 6670 is just on par with the required Radeon HD 4870.

These are things I've read. One thing I didn't read about, but what strikes me (in a negative way) from the video's, is those awful console-action-rpg like weapon animations. In Dragon Age: Origins the wielding of weapons by the sprites in the game looked like real fighting, what I see in the Inquisition video's is wide swings leaving colourfull trails behind. Ever seen a sword wielded that leaves a trail of light? I do get that spells get flashy effects (but even they are too flashy in inquisition) but melee weapons? Come on, it looks like I'm watching a children's comic instead of an adult RPG.
avatar
DubConqueror: These are things I've read. One thing I didn't read about, but what strikes me (in a negative way) from the video's, is those awful console-action-rpg like weapon animations. In Dragon Age: Origins the wielding of weapons by the sprites in the game looked like real fighting, what I see in the Inquisition video's is wide swings leaving colourfull trails behind. Ever seen a sword wielded that leaves a trail of light? I do get that spells get flashy effects (but even they are too flashy in inquisition) but melee weapons? Come on, it looks like I'm watching a children's comic instead of an adult RPG.
I have to agree on this, Origins felt a whole lot more... Gritty?
Ive watched some gameplay videos and personally think it looks just awful (well, except for the graphics). Might be too early to judge on story and main quest complexity but most of what I've seen looks like boring filler, closing those rifts is like closing Oblivion gates.... ok the first 3-4 times but then...

Don't like the fighting at all and the "tactical camera" just seems useless. Interface might be a bit better than DA2, but DA2 was really trying hard to do everything wrong so this isn't much of a point.

I kinda want to replay origins now though ;)
avatar
ignisferroque: Ive watched some gameplay videos and personally think it looks just awful (well, except for the graphics). Might be too early to judge on story and main quest complexity but most of what I've seen looks like boring filler, closing those rifts is like closing Oblivion gates.... ok the first 3-4 times but then...

Don't like the fighting at all and the "tactical camera" just seems useless. Interface might be a bit better than DA2, but DA2 was really trying hard to do everything wrong so this isn't much of a point.

I kinda want to replay origins now though ;)
That's probably to do with that the combat is very MMO-ish and the 'tactical camera' was made with a console in mind.

I agree with you on that part from what i've seen of the game so far from gameplay videos and a let's play of the game i'm watching. Too soon for me to say anything about the story/plot though.
avatar
DubConqueror: These are things I've read. One thing I didn't read about, but what strikes me (in a negative way) from the video's, is those awful console-action-rpg like weapon animations. In Dragon Age: Origins the wielding of weapons by the sprites in the game looked like real fighting, what I see in the Inquisition video's is wide swings leaving colourfull trails behind. Ever seen a sword wielded that leaves a trail of light? I do get that spells get flashy effects (but even they are too flashy in inquisition) but melee weapons? Come on, it looks like I'm watching a children's comic instead of an adult RPG.
avatar
Nroug7: I have to agree on this, Origins felt a whole lot more... Gritty?
I remember playing the DA2 demo. It was like a JRPG, with unending combinations and unnecessary flashy cartwheel summersaults. I slashed a giant two handed sword across a creature three times and the only indication of my attack was a little health bar decreasing. There was just no weight to it.
avatar
DubConqueror: Last night I spend some time reading about the new Dragon Age game and on the Baldursgate.com forum I found a link to this topic on the bioware forum about the Dragon Age controls. They're an awful mess it seems, ported from consol without spending a thought on what would work well with mouse and keyboard.
It controls like The Witcher 2 or Kingdoms of Amalur. It's a more action-focused game now, so it controls more like an action game. People want it to control like Origins but it's a very different game. If you like action games on M&KB you'll be fine.

Tactical camera does suck on PC though.