Tallima: I'm a bit anxious to play the first Bioware game (the mech one). It may suck, but it'll be like reading a video game history book.
Frankly, I think the soundtrack is the best part of that game. I really like it, reminds me mostly of the music in the Aliens (movie). Too bad GOG didn't offer a separate soundtrack in the extras, I am unsure if the music files are available somewhere in the game installation separately, or if they are part of the CD image (in the original retail game, the music tracks are normal audio CD tracks IIRC).
But I don't quite share the hate some others are expressing to the gameplay either. Sure it is no Mechwarrior, but for its age, I feel it is still a decent mission based 3D "mech" shooter game.
Note though, if you start feeling your laser guns don't hit enemies well but just seem to go through your enemies, your "machine" (DOSBox) is running too fast. So try slowing it down a bit with Ctrl-F11, until it starts feeling the enemies start taking damage from lasers again.
(Just played the game a bit yesterday, completed a few missions in the "insane" difficulty level. I've played the game through once a a long time ago.)
ashout: shattered steal remains a peice of crap, and i say that for one reason: your lasers take to long to recharge. I fought one bad guy, missed him 90% of the time, and then by the time i found another bad guy my lasers had recharged to a whopping 10 percent.
Two things:
- Your DOSbox is running too fast, hence your lasers don't necessarily hit as they should. Ctrl-F11 during gameplay to slow DOSBox down, or edit the conf file.
- You can make your lasers charge faster by putting more power to your weapons (from mech speed and/or shield regeneration). Use those Ins/Del/Home/End/PgUp/PgDn keys to control them. If there is a big firefight incoming, lots of red dots in the radar, I usually put mech speed to minimum, and channel all available power to both energy weapons and the shield.
Hope this helps.