YaTEdiGo: Yep, and the idea was not bad, but the problem is that IMO the whole artistic design of the game was awful compared with the first XCOM, I never get into it... the enemies, the color palette, the weapons and vehicles designs...
Well probably most part of you know, but if you want to re-play the old ones check this page
http://openxcom.org/
Buenro-games: Thanks for that page, it's always fun to give it a try again after so many years. I remember how attached I got to the characters after they survived for a while and started to have their own biographies. LOL
Yeah, well I use to put names of people I know to the characters, LOL
YaTEdiGo: Yep, and the idea was not bad, but the problem is that IMO the whole artistic design of the game was awful compared with the first XCOM, I never get into it... the enemies, the color palette, the weapons and vehicles designs...
Well probably most part of you know, but if you want to re-play the old ones check this page
http://openxcom.org/
EBToriginal: The problem was all the games in the series while full of great ideas, were also buggy as hell and in some cases nigh impossible without user mods to fix glaring programming errors.
The OpenXcom also change some of this bugs, and fix many things, giving you the possibility to activate this new gameplay options or just keep to the original ones.