Lokthey: Maybe I'm naive about it but wouldn't it be better to let "them" now how we feel sooner rather than later? I mean, they dont necessarily need to change anything, in the end they should know what they are doing, but taking a step back to rethink anything that might have otherwise gone overlooked, is never bad, right?
botan9386: I'm convinced that the outcome of a lot of games has already been decided no matter what the players think. That's why we've had multiple releases this year which players were very negative about beforehand but they still released unchanged and sold as poorly as expected. I think studios are quite naïve to think they can ignore criticism but players are also naïve to think they can convince them to change something they don't like
during production.
I mean, let's take a look at Ubisoft's situation with Assassin's Creed. The obvious solution to their criticism is to replace their choice of a black samurai and a female samurai with a Japanese male samurai (the only authentic choice). But they didn't do that, they argued with the criticism instead. Why? Because they've already decided what game they want to make, it doesn't matter what the players think.
Whatever direction CDPR has taken, the same is true. The story direction has likely already been baked into development and won't be getting revised. It doesn't really matter what the players think, they're getting the game CDPR has chosen to make. And they'll either like it and buy it, or dislike it and move on. There's not even anything inherently wrong with this, a studio can take whatever artistic direction they please, as long as they can acknowledge that players also have the option to not fund their next project if they're displeased.
It's not up to the developers. ESG is still very much a thing. We tried to get it outlawed here in the US and the current president vetoed the bill.
ESG governs and dictates the terms of loans these businesses get, based off of the diversity they include in the current gaming landscape.
It's the difference between getting a 1% loan and a 5% loan. If you factor in the math of how much these developers recklessly spend to develop their games, it adds up to a sizable difference.
Plus the top executives are also horribly out of touch, and think everyone who is a gamer has a California or New York mindset, including Europe and parts of Asia. This is pretty standard across the game development field, because a lot of the old leaders retired or have otherwise moved on, and they were replaced by younger people who think they know better because they went to a liberal arts college for their business degree.
So in essence, I don't really blame the developers. I blame the banks giving the loans, and executives green lighting these bone headed decisions.
Shadows is probably going to bankrupt Ubi, but they're probably going full steam ahead anyway, because gamers are just "loud, toxic and a minority of the playerbase".
EDIT: Also I have no problem with Ciri, but she isn't a proper Witcher and is more powerful with her base powers.