Posted June 03, 2020
Radiance1979: BattleTech is the commander variant of Mechwarrior, same mechs, similar story. On launch the game felt a bit meager but over time, and of course with some DLC, the game turned out to be pretty amazing. With your knowledge from mechwarrior and if you appreciate the story and fighting i guess you could like this one too, especially if you are fond of x-com types of games too.
Simcity is for me like the king of city simulators ;) so no bad words there. Since 2013 i gathered around 700ish playing hours ( 100 hours a year ) and i still can return to the game and feel enjoyed though it is getting more troublesome to really dedicate time to it since i feel i explored the functions i liked. Maybe if i want to get really into designing and creating those dedicated cities for trade and export i have another drive for it to really continu with.
Multiplayer is still kicking btw, but single player is really amazing too, especially if you have no other ties to the genre but do enjoy simulators
I haven't progressed that far in NFSU payback but so far i do enjoy the premise. driving alone across the very large gameworld can be relaxing in its self and..... expect to be challenged when you progress further into the ranks of the number one driver. The game offers different disciplines from racing, off road to drag and drift + some special type of missions that all need different kinds of cars. Tuning is this game is done by cards that offer different boosts and all in all create a very diverse setting from which you can build your ultimate drive for every discipline. Just as simcity and battletech this one is very low demanding and can be enjoyed with the lowest tier of gaming gpu's out there ( lets take the 1050Ti as a baseline) it does however set my ryzen 5 2600 at 50% of its capacity so be warned gaming with this baby can turn quite hot
Control is atm for me the best game i played in 2020..... with dlss enabled on a lower resolution RTX is very enjoyable.. enough said i guess
MysterD: I really enjoyed the heck out of XCOM Chimera Squad, so BattleTech will probably be up my alley for that type of game. Simcity is for me like the king of city simulators ;) so no bad words there. Since 2013 i gathered around 700ish playing hours ( 100 hours a year ) and i still can return to the game and feel enjoyed though it is getting more troublesome to really dedicate time to it since i feel i explored the functions i liked. Maybe if i want to get really into designing and creating those dedicated cities for trade and export i have another drive for it to really continu with.
Multiplayer is still kicking btw, but single player is really amazing too, especially if you have no other ties to the genre but do enjoy simulators
I haven't progressed that far in NFSU payback but so far i do enjoy the premise. driving alone across the very large gameworld can be relaxing in its self and..... expect to be challenged when you progress further into the ranks of the number one driver. The game offers different disciplines from racing, off road to drag and drift + some special type of missions that all need different kinds of cars. Tuning is this game is done by cards that offer different boosts and all in all create a very diverse setting from which you can build your ultimate drive for every discipline. Just as simcity and battletech this one is very low demanding and can be enjoyed with the lowest tier of gaming gpu's out there ( lets take the 1050Ti as a baseline) it does however set my ryzen 5 2600 at 50% of its capacity so be warned gaming with this baby can turn quite hot
Control is atm for me the best game i played in 2020..... with dlss enabled on a lower resolution RTX is very enjoyable.. enough said i guess
I loved MW2: Mercs, back in the old 90's. One of my first PC games, along with DN3D and Quake 1. Loved the heck out of those 3 titles.
I did play a bit of NFS: Payback, but not much, TBH. Maybe an hour or two, if that. Racing itself felt good, but...wasn't thrilled w/ the silly card system. I prefer the earn money and tune the heck out of every single piece of your car gimmick of other NFS games like say NFS: MW 2005 and NFS: Carbon.
I can't understand how you manage with a controller in mechwarrior but maybe it is because i'm really not that of a hotshot with the controller.... especially those vtols and ranges above 600 ( yards meters? i'm not sure ) become increasingly difficult to execute in a already moving mech at top speed
dtgreene: I'm near the end of Phantasy Star 3 (no dungeon between now and the final dungeon). Only thing is, I think I should upgrade my armor. Mieu has her best armor (which I bought because of its special effect), but I think Wren might need an armor upgrade
Wren's current (chest) armor: None. Yes, I got this far in the game without ever getting *any* armor for Wren. (Next time I play through the early game, I am going to give him armor to at least reduce the burden on healing resources, as that tends to be the most stressful part of the early game.)
In other words, I am going to upgrade Wren's armor from none to the strongest in the game. Isn't it a bit ridiculous that I actually ended up in this situation?
(Wren has high HP and at least has a helmet, so he doesn't die *too* often, plus even if he does, I do have infinite revives thanks to that ForceVest I bought early on. Even if not, I have 4 characters who can cast a revive spell and have enough TP to keep using it; unfortunately, revive effects can fail in this game (though without side effects, unlike in Wizardry).)
give him some armor, please :)Wren's current (chest) armor: None. Yes, I got this far in the game without ever getting *any* armor for Wren. (Next time I play through the early game, I am going to give him armor to at least reduce the burden on healing resources, as that tends to be the most stressful part of the early game.)
In other words, I am going to upgrade Wren's armor from none to the strongest in the game. Isn't it a bit ridiculous that I actually ended up in this situation?
(Wren has high HP and at least has a helmet, so he doesn't die *too* often, plus even if he does, I do have infinite revives thanks to that ForceVest I bought early on. Even if not, I have 4 characters who can cast a revive spell and have enough TP to keep using it; unfortunately, revive effects can fail in this game (though without side effects, unlike in Wizardry).)
Post edited June 03, 2020 by Radiance1979