TheMonkofDestiny: It's that time of year again and I just get this... itch and start hearing the echoes of grenades bouncing off every angle of a room.
You, sir, have very good taste.
*brofistbump* (Also satisfying is the soothing sounds of the jump button)
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My own entry to the thread: Pillars of Eternity(complete-XboxOne) It is very fun to play as it reminds me of some more classic RPGs, with the graphical style/plots/etc.
Love: Most items have a unique description, the companions you can recruit(unique ones) have their own dialog when alongside others/various NPCs in the world, and the "use tools or skills/alignments/race/etc to access some areas or choose some dialog options" aspect is also fun.
I also like the text window that pop up with pictures alongside in some cases, as well, as I feel they add I nice touch.....and key items have their own unlimited window so one can pick up as many as they want at any time.
Dislike: The texts(books/documents/etc) once again take up too much space......why new RPGs don't make them have their own unlimited inventory(or implement a system like that in the first Dragon Age) I will never know. Inventory itself(stash and also each individual's inventory) is also very limited.
Nitpicks: One companion(so far) only talks to you a bit and then you need to rest to talk to them again for a bit more.
The screen is also stretched too far horiz/vert on the XboxOne(Unless there is a way to adjust this I didn't see?).