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Still working on Catherine and Professor Layton.

Block puzzle games are good for any occasion.

I was playing Amnesia: The Dark Decent but it was too f**king scary.

Persona 4 is pissing me off with it's "guard" ability. It means the developers can be extremely cheap and add one shot kills, and oh, you were supposed to "guard" that before it even happens. Not sure if I can deal with a whole game full of that crap.
Post edited March 20, 2015 by bad_fur_day1
I ditched Nox for Inquisitor (both picked up in Insomnia) and am much happier. Inquisitor has its flaws (even the "easy" setting can beat you up pretty good, and a lowbie toon with a low 'speed' attribute reeeeeally moves pretty dang slow), but I'm enjoying the deeper storyline, decision making, and NPC conversations. But using the console cheat to up your character's speed 5-10 extra points right off the bat is worthwhile given how much walking your going to do. And again, even on the easiest difficulty doing so will hardly make you god-like.

In a lot of ways it reminds me of an old adventure murder game crossed with an ARPG combat design and some pretty robust RPG character development options.

Nox was interesting at first blush, and certainly moved along quickly, but it didn't feel deep enough to really hold my interest. Though for $2 I can't really complain that I didn't get my money's worth.
Post edited March 20, 2015 by bler144
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bler144: I ditched Nox for Inquisitor (both picked up in Insomnia) and am much happier. Inquisitor has its flaws (even the "easy" setting can beat you up pretty good, and a lowbie toon with a low 'speed' attribute reeeeeally moves pretty dang slow), but I'm enjoying the deeper storyline, decision making, and NPC conversations. But using the console cheat to up your character's speed 5-10 extra points right off the bat is worthwhile given how much walking your going to do. And again, even on the easiest difficulty doing so will hardly make you god-like.

In a lot of ways it reminds me of an old adventure murder game crossed with an ARPG combat design and some pretty robust RPG character development options.

Nox was interesting at first blush, and certainly moved along quickly, but it didn't feel deep enough to really hold my interest. Though for $2 I can't really complain that I didn't get my money's worth.
Inquisitor is quite excellent, worth the full price, IMO, even with the un-refined feel to it. I've never played an RPG that I felt the absolute freedom in each case-by-case basis to behave how I felt appropriate depending on the circumstance (this guy gets questioned hard+tortured, this guy gets forgiven and let go.) Most games have you wanting to be a good guy or a bad guy or allow grey in between but keeps you on one side or the other, but Inquisitor pulls it off in such a way that all options seem more viable and true and worthwhile than any other game I've played with similar choices. I am definitely playing it on easy, and is the only game I've ever played in all my history of gaming on "easy", and it is still not easy. I look forward to replaying it and making different choices as well. So deep and beautiful and wonderfully written! Glad you got it and are enjoying it!
I just started playing Shadowrun: Returns. It's been pretty fun actually, definitely reminds me of old-school style RPGs I've been co-op playing torchlight II as well, I love those ARPGs
AvP Classic 2000, just the single player. :-)
The game of life, with a company that took a lousy 39.83 usd and made it necessary for me to escalate it for never doing a thing after. No backorders, no comm, nothing...

Amazing how a company/person can sell their integrity so cheaply.

Is ok, no problem, now I'm playing the game of fix your ass, having a drink, and seeing how they like their next turn.
Was going all kung-fu Enter the Dragon with the fat dude in Hotline Miami 2 hard mode.

Trying to finish the Repunzel arcade mini game.
Actively playing:
Civ V Brave New World
Sword Of the Stars: The Pit, Mindgames.
Drod 4

Starting/trying:
Door Kickers
Alpha Centauri
Space Chem
Halfway
Geneforge 1
...

And there is Command and Conquer The First Decade that is fully installed where I periodically replay one of the campaigns in one of the included games.

There is also Master Of Orion 2 that has been installed on all my computers since the day I bought the physical version, now it's the GOG version that is installed. I haven't actually played it in a while though but it is my favorite 4X of all time.
In moment Alan Wake's American Nightmare and Batman Arkham Origins (base game is now finished and started Cold, cold heart)
Well i just done playing Wing Commander 3. But i am probably going take a break before i start Wing Commander 4. Before that i was playing Zelda Skyward Sword. Which took me forever to finish or 70 hours.
Post edited March 21, 2015 by Goger677
Finishing up Tomb Raider (2013). Almost done and really enjoying it. First Tomb Raider game I have ever played. Also playing Zelda: Majora's Mask, but Im hating the 3 day life cycle.
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LJChronx: Finishing up Tomb Raider (2013). Almost done and really enjoying it. First Tomb Raider game I have ever played. Also playing Zelda: Majora's Mask, but Im hating the 3 day life cycle.
thats the whole idea of the game
to do as much as you can in 72 hours

and you can slow the time down
Divine Divinity. I'm having some weird lag issues with Arcanum: Of Steamworks and Magick Obscura, so Divine Divinity has taken its place as my main RPG. I'm in the first dungeon with a mage character and I'm enjoying it quite a bit so far. There have been some nice little puzzles (nothing hard), the lore introduced so far has been well written and the combat itself is simple and fun.

As far as Arcanum, I know of a few fixes but I'm not really in the mood to go chasing down patches, I'll get around to it eventually though. I didn't get to play a ton of it before giving up due to the lag, but it did seem like a really great game.
Still Tie Fighter (on Hard difficulty). I am currently on Battle 12 Mission 5, so pretty close to the end I think, something like 8 missions to go from the total 100 or how many there are.

At this point the missions are so damn exhausting that I usually have to take a long pause after a successful mission. There are a dozen things happening around you from the very beginning, you have to prioritize different tasks just right and be quick about it, if you want to be able to reach all primary and secondary objectives. I don't care anymore than much for the bonus objectives, nice if I am able to reach some of them accidentally, but that's all.

Battle 12 Mission 3 was a good example. From the very beginning (you have to be very quick especially about the first three):

1. change ship power settings to speed up, in order to get closer to the three enemy transports
2. request for backups ASAP (Shift-S + spacebar)
3. switch guns to dual heavy rockets, and hit each transport with one set of dual heavy rockets to get their shields low
4. concentrate on the third transport. When you get closer to it, try to disable it ASAP, hoping it doesn't kill you with its power laser.
5. Pray that your wingmen are able to disable the first two transports themselves, as you try to kill enemy X-Wings as fast as you can.
6. As soon as you see fit, go after the enemy shuttle in order to disable it. First use a single heavy rocket on it, and pray the shuttle doesn't get destroyed in the process. Then disable it. Try to do this as soon as you can, before the shuttle gets too far (and the friendly capture shuttle will have a longer trip to reach it). You can't usually do this before killing some enemy X-Wings first, as otherwise you may be having 4-8 of them on your tail shooting all the time while you try to disable the shuttle.
7. Try to keep the enemy A-Wings busy as they try to destroy the friendly shuttle that will try to capture the disabled shuttle. Too bad you have a slow gunboat which can't keep up with them that good.

It just seems you have to do all this in the exact order (which you learn by retrying many many times different approached, be very quick about it, and if there is even one small mistake (e.g. your heavy rockets get destroyed before they reach an enemy transport), it may be a better idea to restart the whole mission.
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NoNewTaleToTell: Divine Divinity. I'm having some weird lag issues with Arcanum: Of Steamworks and Magick Obscura, so Divine Divinity has taken its place as my main RPG. I'm in the first dungeon with a mage character and I'm enjoying it quite a bit so far. There have been some nice little puzzles (nothing hard), the lore introduced so far has been well written and the combat itself is simple and fun.

As far as Arcanum, I know of a few fixes but I'm not really in the mood to go chasing down patches, I'll get around to it eventually though. I didn't get to play a ton of it before giving up due to the lag, but it did seem like a really great game.
Arcanum is one of the games on here that you REALLY need to get the mods/patches for in order to get a good experience. They are quite easy to get and install and have step by step how-tos stickied on the forum's page.
Post edited March 21, 2015 by drealmer7