RayRay13000: Kind of strange how demos are handled nowadays. I guessing they're under the impression that since people are interested enough to try the demo they might already be planning on getting the game anyway, but it's still stupid that the limits are there.
The way I see it, it appears to me they are worried some customers will be satisfied playing only the demo version and not feel the need to purchase the full game, hence why they decide to limit the demo further. And if that's true, then they apparently don't have much confidence in the quality of their product ( the full game ). I mean, a full version should have much more variety and content than a demo, right? If that's not the case, then it makes sense that they're afraid some customers will just make do with the demo version.
I also got the impression these limited demos are more common on consoles than on PC. At least back in the days of PS1 and PS2. I haven't really played any demo versions in recent years... Do they even still bother with those for PC games?
RayRay13000: As far as Bayonetta 2 goes, are you talking about the original development under SEGA with said rumour? Because from what I remember it was cancelled after some portions of the game were done, and Platinum (judging from their sales outside of MGR: Rising) couldn't possibly fund it themselves. Kamiya (going by some of his words) said multiple publishers rejected them, and Nintendo seems to be the only company (as far as we know) that agreed to fund them. Unless you're talking about some other rumour I haven't heard about, but anyways...
Right, I remember hearing about that. And come to think of it, maybe I was confusing it with some rumours about the Wii U version of Watchdogs or something? According to the local Amazon site, both are due for release soon. I'm curious how Watchdogs will turn out on Wii U. Could be really good -- apparently the Wii U version of Deus Ex: HR is the best version of the game, since they make good use of the Wii Us unique gamepad and input features, and I imagine that could work out favourably for Watchdogs too.
RayRay13000: Although chances are it might be a timed exclusive, but I'm not holding betting on that.
Yeah, wouldn't hold my breath waiting for it to show up on other platforms. Nintendo's Wii U really needs some good ( mature ) exclusives, and I'm sure they're aware of it. Maybe a year from now, who knows.
RayRay13000: But yeah, Bayonetta 2 was one of the reasons I got a Wii U, and seeing the gameplay footage from the Treehouse Event and playing the demo I'm pretty excited about it. Although some other titles (namely ones mentioned at E3) won't be coming out until sometime in 2015, so waiting isn't a bad option for those who don't have one yet.
I actually don't know much about the series, and haven't played the first game. It looks interesting though, and I'm just glad to see some more decent games being released for the Wii U. For a while it looked a bit like it's going to end up like the poor Dreamcast. :(
I think it's an interesting console, it just needs proper software support, like any gaming platform.
RayRay13000: Wow...this is probably the longest post I've made on GOG.
Ding! Achievement unlocked!
CharlesGrey: I recall "timed demos" going as far back as the original Playstation
jimnorth: Not quite the same thing perhaps, but way back in ye olden days, I played a demo for Donkey Kong Country on the SNES at a Walmart. They had it set up where the console reset every few minutes, letting you play only a stage or two before dumping everything back to the title screen.
At least that one makes sense since a) you're playing at a public place, and they don't want the same kids to play for hours, while everyone else is waiting and b) it was probably the full version of the game.
Still makes you wonder if such a limitation is necessary. I mean, if someone likes it and can afford it, they'll probably want to buy a copy to play at home, rather trying to finish it right in the store. :/